Luis' Illustrated Blog - Part 5

How a Simpsons Episode is made Part 9: Directors – Simpsons Traffic Cops.

THE SIMPSONS NEWS - Simpsons Traffic Cops.

Simpsons Quote:

Burns: Get me Steven Spielberg!

Smithers: He’s unavailable.

Burns: Then get me his non-union Mexican equivalent!

Directing an episode of The Simpsons has been described, by one of our veteran Directors as, “being a traffic cop.”

Now, this is an over simplified description of the position but it’s not very far off. Especially, if you realize that the analogy implies that director is making sure that no accidents happen, that everyone is getting where they need to go, everyone gets their turn to move,..etc.

It’s time to show you a Simpsons episode, from a bird’s eye view.

Up to this point, I’ve covered the creation of the show (in Part 1), Storyboarding (in Part 2), the design process (in Part 3), the story reel (Part 4), the viewing of the story reel (in Part 5), Storyboard Revisions (in Part 6), Character Layout (in Part 7), and Timing (in Part 8).

You should be familiar with most of the process by now.  This time I’ll talk about the job that oversees most of these positions. The Simpsons Director.

  • The Director is Offered an Episode
  • He Receives the Script
  • He oversees the Storyboarding and Designs
  • Directs the Story Reel and presents it to Fox
  • Guides the Storyboarding Revisions, the Layout Process and Timing
  • Consults the Color Department
  • Helps Edit the Director’s Cut
  • Watches the Color Screening Fox

The Director is Offered an Episode

Unlike most of the other positions I’ve written about, Directors aren’t assigned an episode, they are offered an episode. The episode they are offered is based on a lot of mysterious factors that the directors themselves aren’t very clear about. One thing is clear though, Al Jean has the final say on what episode is offered to each director.

The reasons they are offered, rather than simply assigned a show, is because they may very well be busy with other work on other shows. Or maybe there are family or personal things that need to get taken care of that production doesn’t know about.  In any case, production needs to know if they are available to direct.

If not, then production talks to them about their schedules and adjusts offering the episodes to other directors. Sometimes, directors swap episode to fit their schedule.

This takes place Months in advance of the show actually going into production.

He receives the Script

As soon as the Table Read script is done, the Director gets a copy.  This is the first time he sees what he’s in for.  He notes how many new locations, backgrounds and characters are in the show.

How complicated is this episode?  Are there any large set pieces? This is the part where the director begins to get a the vision for the episode in his head. The vision that will help him guide “the traffic”, in the right direction, later on.

If there’s anything specific that comes to mind when reading the board, he makes a note of it.

He oversees the Storyboarding and Designs

The vision of the show clearly in mind, the director has a meeting with the Storyboard artists.  Here he has one goal and one goal only: to make sure he communicates his vision clearly to the board artists.

If there’s specific things he want to see, he makes sure the board artists understand.  They talk, swap ideas, and sketch.  If there are things that he isn’t sure about, he talks them over with them.

Since the director is the only one with the vision of the whole show in mind, he makes sure that everyone of the storyboard artists are headed in the same direction and are telling a unified story. Any potential problems the episode has are brought up and solved at this stage. Thus avoiding any “traffic jams”.

He also makes sure that any designs in the episode, fits his established vision.

When looking at the rough boards, the Director judges the presentation with eyes focused on the future.   How will this be Lay-ed Out? Is this the most economical way of doing this? Is this the clearest way?  Will this spoil the joke? How can we make this better?

To this end, he also listens to what the Head Director and David Silverman have to say. Making sure to note it down, since they’re seeing the show with a fresh pair of eyes.

Notes are given to the board artist based on these factors.

And so, those “cars” are guided through.

Directs the Story Reel and presents it to Fox

Once the designs and storyboards are finished to his satisfaction, he begins to direct the Story Reel process.

Each Story Reel artist is given their assignment and instructions.  Once again he’s guiding the artists in the direction they need to go.

Every morning, during this three week process, he goes and sees the “dailies” the artists have been turning in and makes notes on each scene.  He bases these, once again, on the vision he has for the show. Any notes given are handed to the Story Reel artist to fix that day.

Once the Story Reel is done, it’s presented to Fox.

It’s tough because, by this point, the director has seen the show so many times, and knows it so well, he can’t even tell if it’s funny anymore.

This is also a nerve wracking time.  This is when the director truly sees  if his decisions up to this point are working.  If his interpretation of the script was what was expected.  This is when the director presents his baby to be judged.

Guides the Storyboarding Revisions, the Layout Process and Timing

Notes from the Story Reel meeting in hand, the revised script is given to the director.  Depending on how long it takes for the script to be revised, the Director may have a break of a day or two.

Once the script is in hand, it’s back to “directing traffic,” but this time, it’s rush hour.

Just because the storyboards are getting revised, doesn’t mean that he doesn’t have to hand out scenes to his Layout artists.  He also has to tell, second unit, what they need to be doing.

On top of that, once some of the easier Layout Scenes are turned in, he has to check them and  if approved, send them off to the background artist. Anything finished then needs to be sent to the timer.

Meanwhile he still needs to make sure that the storyboards revisions get done so he can hand out any new sections. And the revised board.

Lot’s of things going on at once at this point. Traffic can be hell.

Two weeks in, the boards get revised and it’s all about making sure that the vision for the show comes through. Checking Layouts, checking Backgrounds, making sure new designs get approved.  Making sure the timing on scenes is what was envisioned.

Trying to make sure to communicated the vision to everyone else. Making sure the deadline is met. Solving unforeseen problems.

Lot’s of traffic control.

Consults the Color Department

A taste of things to come.  That’s what the color department gives the director.

I’ll be writing about the Color Department soon.  To be honest I forgot all about them.

The color department is where the director goes and sees what his show will look like once it’s in color.  Though the color department is pretty autonomous, the director is necessary here, because he’s the only one with the blueprint of the entire episode in his head.  Here, he can catch any inconsistencies or gags that require just the right colors in order to work.

Once the colors are shipped. The episode is done and it’s up to Korea to do the rest.

Helps Edit the Director’s Cut

Once the rough color version of the show comes back from Korea, it’s time to go look at the final edit.

The editor, in this case, has been working on the show for years and knows what he’s doing.

The director’s job here is to check the show to see if it looks like what he wanted the show to look like.  He’s the only one who know what the original vision for the show was and whether or not it was met.

Anything he finds that is wrong is made a note of.  The Korean studio will get these notes so the problems can be fixed.

Small adjustments are made here to the timing and the editing so it all works according to the director’s vision.

A final director’s cut is then, put together.

Watches the Color Screening at Fox

Similar to the Story Reel screening, the Color Screening is seen by the producers at the Fox studios. Only this time, not only is the director present but the Retake Director is also there.

Once again, notes are given on the episode. Yes, even at this stage of the game.  Only thing is, any fixes will not be done by the director at this point. The Retake Director takes the show and executes all the fixes.

In other words, after this screening, the baton is passed to the Retake Director. He will take over the traffic from this point on and make sure the fixes are done before the show airs.

The original director can now go off into the sunset, or get back to work on whatever other episode he had agreed to direct.

What do you think? Is the job, what you thought it would be?

If you want to go in depth on any of the process that was discussed, I’ve written about most of them in earlier posts.

Want to get just a little bit more insight? Sign up to get an e-mail from me.  I send it the same day I post on my blog and I like to add info in it that I couldn’t fit into my blog post.

This time around, I’m writing about the favorite part of the process the director I got my info from, likes the most.  And which director it was that said that directors where like traffic cops.

Don’t miss out next time.

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ART – Refining the designs as I go.

Action, action and more action.

Enter the Zombie Winged Ape.

I’m very happy with how exiting these shots look. I also like the shapes I’m giving Rob at this point.  If you look at earlier roughs of the character, he seems different.

I think after doing these rough boards, I’ll have a much better feel for what I want the characters to look.

 

For more comics and stories written by me: COMICS AND STORIES

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Comments are appreciated as well.

I also have a store. Click Here and check it out.

Writing this blog is almost a part time job for me. Tips are most welcome.


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How a Simpsons episode is made Part 8: The Unsung Heroes.

THE SIMPSONS NEWS – How a Simpsons episode is made Part 8: The Unsung Heroes

Simpsons Quote:

Marge : Homer there’s a man here who thinks he can help you!
Homer : Batman?
Marge : No, he’s a scientist.
Homer : Batman’s a scientist.
Marge : He’s not Batman!

In television animation, there are some jobs that just about every show has, but that no one knows exist.  Yet,they’re positions that a show can’t do without.

That’s the job of a the Track Readers, the Lip Assigner, the Timer, and the Checker.

So far I’ve covered the creation of the show (in Part 1), Storyboarding (in Part 2), the design process (in Part 3), the story reel (Part 4), the viewing of the story reel (in Part 5), Storyboard Revisions (in Part 6), and Character Layout (in Part 7).

This week, we delve into the world of the unsung  Simpsons heroes:

  • The Exposure Sheets are “Slugged”
  • The Track is Read
  • The Lip Assignments are Put In
  • The Timer is Given Her Assignment
  • The Timer “Times”
  • The Assignment is Turned In.
  • The Scenes Get Checked

The Exposure Sheets are “Slugged”

Before the Timer can do her job, the Exposure Sheets have to be “slugged”.

What’s an exposure sheet and what is “Slugging”? It has nothing to do with a slug slimming across dirty pictures.

An Exposure sheet is a large sheet of paper where an animator, or in this case, a Timer, assigns the animation drawings to a specific frame of film.  It is used as a set of instructions, so the camera man knows how many frames of film to “expose” a specific drawing.

An exposure sheet usually looks something like this:

I got this image from this site: http://facweb.cs.depaul.edu/sgrais/2d_animation_equipment.htm

“Slugging” refers to the braking down of scene by frame length, on the Exposure Sheets.  In other words, how many frames long a scene is based on the dialogue of the scene and the length of any physical action.

Once a upon a time, directors used a stop watch, while listening to the dialogue to “slug” the scenes in a show. Usually this was a rough estimate of the length of a scene.

Now a days, it’s done automatically when the Story Reel is put together. Now, a production person just needs to copy all the info from the Story Reel onto the sheets.

The Track is Read

The next part that needs to be done before the Timer does her job is, the reading of the track.

“Track reading” is when a person sits down and breaks up the audio into syllables on the Exposure Sheets so that the animator or the timer knows what frame a bit of sound falls on.

When you look at the dialogue broken down like this, it’s like when you hear audio is real slow motion, like, when someone is yelling,

“NO!” But it sound like,

“N-i-o-o-o-o-o-o-o!” only you read it instead of hear it…kinda like you just did.

Well, someone has to breakdown the dialogue like this for the whole show, frame by frame.

Yeah, that’s a job.

The Lip Assignments are Put In

Next comes the lip assignments. The job of the lip assigner, is to look at the The Simpsons Mouth Chart and assign a “mouth” to a frame of film within a bit of dialogue.

A mouth chart is a bunch of drawings of say, Homer, all looking the same only the mouth is a little different, and each mouth is given a letter. This letter is put in the Exposure Sheet so that everyone knows what mouth will be used in what frame.

It’s sort of like this, but not quite:

So yeah, someone’s job is to assign mouths to every frame of film on the show.

The Timer is Given Her Assignment

Once the sheets are “slugged”, the track is read, and the lip assignments are done, the Timer finally gets the Exposure Sheets and she can begin her work.

At the beginning, there is only ONE Timer for an episode. As the date gets closer to shipping, other Timers come on the show to help out.

As with most of the jobs on the show, the Timer gets her assignment from the director. Basically she gets a stack of finished Character Layouts . The Director talks to the timer and explains the scenes.

He talks about the acting, what he wants to see, how he wants to see it. He informs the Timer of any subtleties in the scene that are missing from the layouts, that needs to be there.

The Timer “Times”

The timer then takes the work to her desk and begins her work. Her job is to time out the Layouts on an Exposure Sheet.  She is in charge of “final timing” the shots. “Final timing” is the official timing that scenes will have before being shipped to Korea to get animated.

She begins by looking at the rough timing the Character Layout artist has done.  Based on what the director has told her and her own personal judgement, she makes changes and adjustments to the scene on the sheets.

She’s also in charge of putting in subtle things that the Character Layout artist, just can’t do.

On the sheet, she puts down where eye blinks should happen. She adds body bobs when a character needs to hit an particular accented phase.  She’s in charge of timing out the pace of walks.

She clearly breaking down arm movements and head turns. Making sure they don’t all happen at the same time so the characters don’t move like robots.  She brakes down what frames the cameras move and where they should be, at what time, so the characters are properly followed.

She even adds artwork where needed, to flesh out and refine the action she sees in her head.  All the final motion you see in the final episode, was thought out and worked out, by the Timer.

By the time she’s done, the work looks something, like this (it’s NOT a Simpson exposure sheet. Just a good example):

I got this example from this website:
http://www.animationcraft.blogspot.com/2007/04/its-elemental-part-2.html

This is a very involved process and can be just as involved, and sometimes more involved than Character Layout. Without the Timers, Character Layout would be meaningless.

The Assignment is Turned In.

Once she finishes timing out the scene, she turns in here work along with the Character Layout and a Quicktime movie of the final timing to the director.

Depending on the director, he may either look at the Quicktime movie and approve the scene or he might sit down and check every line on the Exposure Sheet to see if it meets his vision.  Some directors go in and change a few things around themselves. Others give the work back and ask for changes.

The Scenes Get Checked

Once approved, the scene gets sent to Checking.

The Checkers are the last line of defense before the scenes get sent to Korea.  They make sure all the drawing are labeled correctly. All the timing is written in the correct format.

All the artwork is assigned and accounted for. In other words, they make sure everything is perfect. If it’s not, they bring it to the director’s attention and it goes back down the line to whoever needs to fix it.

And that’s ALMOST how a show is made.  There’s a few more things that still need to happen and I still need to explain. But I’m almost done with this series. I hope you’re enjoying it so far.

I know I’m learning a lot having to write it.

There’s a few little details I didn’t get to that I wrote about in my newsletter. If you don’t want to miss out on these extras, sign up to receive it.

 

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VIDEO – Steve Huston Lecture 2

Last week I put Steve Huston‘s first lecture. Here’s Part 2:

ART – Running to exit two

This is where it starts getting tough. The point of this fight sequence is simply to prevent Rob from escaping, taking away his first option.  The tough part is trying to stage the shots so that each exit is obviously different from the one he was blocked from.  I’m hoping it works.

Last week I showed him getting blocked from exit number one, and this week he’s headed for the second exit:

 

For more comics and stories written by me: COMICS AND STORIES

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Comments are appreciated as well.

I also have a store. Click Here and check it out.

Writing this blog is almost a part time job for me. Tips are most welcome.


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How a Simpsons Episode is made Part 7: Keeping the Quality Alive, The Character Layout Artists.

THE SIMPSONS NEWS – Keeping the Quality Alive, The Character Layout Artists.

Simpsons quote:

“Oh, Marge, cartoons don’t have any deep meaning. They’re just stupid drawings that give you a cheap laugh.” — Homer

The most unique position on any animated television show belongs to The Simpsons Character Layout crew. Once upon a time, there were many shows that had Character Layout crews. They were there to help maintain some sort of quality control over a show.

Not anymore. Most animated show now send, what are called, “layout boards”. Their storyboards are so tightly drawn, they are almost Character Layouts in miniature. Only they don’t have the versatility or control of actual Character Layouts.

The Simpsons, keeps the quality alive.

In Part 1, I wrote about what happens at the Fox studios before the animation studio gets involved.

In Part 2, I wrote about process of Storyboarding.

I wrote about the design process in Part 3.

Part 4, was about how a story reel is put together.

In Part 5, you got a sneak peek at what goes on, when that story reel is seen by Fox.

And you got a brief look at my Storyboard Revision job in Part 6.

So what is a Character Layout artist anyway? And what do they do?

  • The two types of Layout artists
  • The director assigns them scenes
  • They show the director roughs compositions
  • They act out and rough time the Scenes
  • The Scenes are turned in.

The Two Types of Layout Artists

There are two types of Layout Artists and they work together to create a scene.

  1. The Character Layout Artist and
  2. The Background Layout Artist

Character Layout Artists: There are five on each crew. They’re in charge, first and foremost, with the technicality of the shot (scenes) they’re given.  They make sure the composition and the camera work is all working. In other words, they’re like camera men. After that, they’re in charge of the physical performance of each character in the scene. Which makes them like actors.

Background Layout Artists: There are two on each crew. They’re in charge of drawing clean background for the characters to interact in.  They make sure that whatever is behind the characters is consistent through out the episode. As well as  making sure that the backgrounds don’t get in the way of whatever is going on in the scene.

The Director Assigns them Scenes

The artists must first watch the unrevised story reel in order to get a sense of their episode. They are also given a copy of the revised storyboards and revised script.

As with most of the work on the show, the director assigns the artist his work.  With Layout artists, it usually consists of a batch of scenes. From ten to twenty, depending on the complexity and the artist’s strengths.

Each artist has things they are particularly good at.  After getting to know the artist’s work, some directors assign the artists particular scenes.  Other directors ask the artists which scenes they would like to work on, thinking to get better work out of the artists if they work on what they found to be exciting.

Once the artist is given his section, he may or may not sit down with the director and talk about the section.  Some directors have a very specific thing in mind for each scene.  Others just let the artist do their thing and direct them after the fact.

At some point, during the process, there is definitely a moment where direction is clearly given for a scene.

Background Layout artists are often given stock shot and establishing shots to work on at this point.

They Show the Director Roughs Compositions

Back at their desks, the artists begin step one of the process: Creating a rough composition (comp) of all their scenes.

This rough comp is a single drawing that is meant to show exactly what each individual scene’s final composition and camera work will look like.

This is, perhaps, the most important job of the Character Layout artist. Whatever this final comp is on each scene, will be the exact scene that will be seen on screen when the show airs.  In other words, the work of the layout artist, is what you see when you watch the final show.

Once the rough comps are done, they are shown to the director who either approves them or gives notes. Very often, this is the point where the director actually starts giving the actor direction as to what he want’s to see in each scene.

This is where the quality control really kicks in.  Up to this point, compositions could be loose. Now they have to be exact.

They Act Out and Rough Time the Scenes

Once the comps are approved, it’s time for the Layout artist to switch hats into acting mode.  The task here is to listen to the audio track of the episode very carefully and act out the physical actions of the characters in a scene.  This is actually a very difficult thing to do.

For starters, the layout artists don’t have much time to do it in. They only have six weeks to finish each  their assignments within an episode.  They’re given an assignment from each Act, and the quota is ten scenes a week.

Second, Matt Groening is particular about the acting on the show. Anything deemed “cartoony acting” is a big no no.  Examples of this acting is: pointing, characters talking with palms up, character acting with two palms up, arms crossed when angry, hands on hip when character is stern, arms behind the back…pretty much any shorthand acting that can be seen in a Saturday morning type of cartoon (or Family Guy) is out.

The idea is to make the characters seem natural and real.  This isn’t to say that the “bad acting” doesn’t get through on occasion. The best way for the Layout artist to avoid “cartoony acting” is to listen to the subtext of what is being said by the character in a scene and animate that.  It’s easier said then done and often times, the artists simply doesn’t have the time to finesse as much as they’d like.

Finally, once the acting is worked out for every character in the scene, the Layout artists “times out” their scenes with the dialogue and creates a “pencil test”.  A “pencil test” is basically a rough animated test of the scene. This is possible because we are using a program called Scene Machine which lets the artist do this in a few minutes.

It is now possible to really hone a scene, to make it look exactly as it is envisioned by the artist. Provided that the artist has the skill to execute it.

This is the quality control that no other show has.

The Scenes are Turned In

Once the Scene is turned in by being uploaded to the server, the Layout artist goes to the director’s office and hands in an actual physical folder, with the scene number, indicating that it’s been turned in. The folder is empty but at some point the scene will be printed out on paper (more on this in another post).

The director then reviews the scenes turned in and either approves it or sends it back to the Layout artist with notes, which the Layout artist needs to address.

As scenes are turned in and approved, they are handed over to the Background Layout artist, who does a final pass on the backgrounds on the scenes. Including animated ones.

They are also in charge of drawing any cars that aren’t being animated on the computer.

Once the scene is done, it gets sent off to the Timer, for final timing (more on this next week).

And that’s what goes into Layout process. Like I said before, no other animated cartoon on TV does this, which is why the show has looked so good for all these years.

I hope that was all clear.  Any questions about the process? Feel free to ask in the comments at the end of the post.

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This time around, I wrote about the “second unit” crew.  They’re Layout artists too, but with a special job. I couldn’t find a good way to put the info in on this post. You will only read about them through my e-mail. If you’re not signed up, you missed out.

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VIDEO/ART – Steve Huston Drawing Lesson 1

12 years ago I asked my favorite figure drawing teacher, Steve Huston, if he’d let me video tape his lectures.  He agreed.  So I did.

My girlfriend at the time, Kim Le, kept the original videos safe for all these years.  She recently informed me that she digitized the videos and put them up on Youtube, WITH STEVE‘S PERMISSION! Now EVERYONE can benefit.

You can now get a small taste of what it’s like to be in one of his classes. Of course, nothing beats actually being in his class and having him give you personal drawing advice as he draws over your work. But if you can’t be here in California, this is the closest thing to it. Enjoy:

ART – The White Raven gets taken out of the fight

The fight continues and Rob is getting knocked around.  Meanwhile the Raven gets his knocks too.

I have to say, it’s fun drawing a big winged Ape.

 

For more comics and stories written by me: COMICS AND STORIES

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Comments are appreciated as well.

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Writing this blog is almost a part time job for me. Tips are most welcome.


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How a Simpsons episode is made Part 6: Fixing Humpty Dumpty, the task of a Storyboard Revisionist.

THE SIMPSONS NEWS – Fixing Humpty Dumpty, the task of a Simpsons Storyboard Revisionist

Simpsons Quote:

Bart: “And why did Humpty Dumpty have a great fall?”
Navajo Kid: “Because he took his eyes off the prize?”
Bart: “That’s right – you stay on the ball, you stay on the wall.”

“All the king’s horses and all the kings men couldn’t put Humpty Dumpty back together again”…that’s only because they didn’t have a Simpsons Storyboard Revisionist around.

Our job is to patch things up, puzzle things out and put things back together.

In Part 1, I wrote about what happens at the Fox studios before the animation studio gets involved.

I wrote about the process of Storyboarding, in Part 2,

I wrote about the design process in Part 3.

Part 4, was about how a story reel is put together.

In Part 5, we got a sneak peek at what goes on, when that story reel is seen by Fox.

This week, it gets personal. This week I talk about what I do for a living.

It looks something like this:

  • We receive the revised script from Fox
  • The board artists are assigned an act
  • We put the puzzle together
  • We present the roughs
  • We finish up the boards

We Receive the Revised Script from Fox

I apologize for not being more specific about how the script is revised.  It’s a mysterious process that happens “off screen” for me.  Needless to say, between the time after the story reel screening and the time I receive the script, the writers fix it all up so I can start my work.

There are two board revisionists on the show. My partner and myself.

We’re given two weeks to revise our assignments before moving on to another episode and beginning again. Each one of us is generally assigned an Act a week, and when we have the time, one of us is given the Couch Gag to board.

When I get a revised script, I can expect a broken show.  I don’t know exactly know how broken, I just know it’s broken. By broken, I don’t mean it’s a bad show, I simply mean, it’s been rewritten and is now different from what it was.

A quick flip through the script will tell me how heavy the rewrite is. There are Astrix placed anywhere on the script that has been modified or rewritten. Sometimes it’s a heavy rewrite and sometimes it’s lite.

The first thing I’ve got to do before I even read the revised script, is familiarize myself with the show. I go on the server, download and watch the story reel. The same one that was seen at Fox.

Once that’s done, I still don’t read the script. I usually wait for my assignment to be given to me.

The Board Artists are Assigned an Act

Getting an assignment is as simple as the director telling me, “You’ve got Act 1″.

Depending on the director, he may want to go over the section before I start working on it, or he may not.

This is the point where I finally start reading the revised script.  I’ve found that I can get a better idea of the changes I’m going to be applying to the Act once I start the Act itself.

What I usually do is start putting in the new dialogue, notes, and descriptions into the scene as I read through the Act.  I also delete scenes that are cut and put blank panels in areas that are completely new.

Once that’s done, that when I know how easy or tough my job will be for the week.

Every rewrite is different.  Some rewrites are lite, and some are really heavy.  It’s during the heavy rewrites that the familiar storyboard artist death clock starts Tic, Tic, Ticking away. Luckily, it doesn’t happen every time.

We Put the Puzzle Together

The real work of the board revisionist begins here.

Board revisionist are in the unique position of being able to build on what has gone before. This means that we’re not coming up with too many things from scratch.  We often look at the board and see if there are shots or set ups that we might be able to re-use for newly written sections.

This makes the job a lot easier than doing the first pass of the board.  That said, this very advantage also makes the job that much more difficult.  The problem is that we’re often asked to preserve what’s already there while putting in the new stuff without breaking the flow of the episode.

We have to make sure what ever new work we put in, seems to flow, as if it was part of the original draft.

This is not so difficult to do when it’s a brand new sequence that doesn’t directly link to the sequences that bookend it.  But when it’s a big fix of an existing sequence, that’s when it get really tricky.

The fix can be as minor as a character no longer having a line, or as big as a whole new action taking place midway through the sequence. It doesn’t matter, what matters is, whatever the change was “breaks” the sequence in such a way that it no longer works anymore.

Suddenly, I’ve got two parts of a puzzle that no longer fit together. My job is to figure out a way to make it fit so that it seem like it’s has always been that way.  Easier said than done.

As as board revisionist, we have to bring out every trick, cheat, and slight of hand in film vocabulary to make things work.

Oh no! Homer needs to be on the other side of the room by the end of the sequence, but he no longer has that line that made him walk over there to begin with! How in blazes is he suppose to get to the other side to deliver his joke? CUT to a quick reaction shot of Bart or Marge. CUT back to Homer who is magically in the other side of the room. He must of walked over there while he was off screen. Problem solved.

The job is full of big and small problems like that. Some are easy to fix, others…well, let’s just say, I’ve taken a week and half trying to revise an Act before. This is bad since I’m suppose to revise an Act a week. It happens.

We Present the Roughs

Before I do any kind of finished drawing on a revision, I present the director a rough of every single fix I intend to do.  Sometimes, this is the only time the director and I discuss the show.

He takes a good long look at my proposed solutions and we discuss them. Sometimes he might simply adjust what  I show him, and sometimes he offers brand new solutions.

I have to admit, this is one of the more fun parts for me.  I don’t know why.  Perhaps because it seems so collaborative.

It’s interesting to note that this is similar to the rough meeting you have when presenting a first draft of a storyboard, but somehow, it’s less ego bruising.

We Finish up the Boards

Once all the roughs are approve, it’s all about rushing to the finish line.  Drawing as fast as possible to deliver a finished revised board before the deadline comes crushing down.

I usually do this while listening to podcasts.

It seems I’m barely catching my breath from having turned in a board before it’s time to start puzzling out another episode all over again.

Good times.

So that’s it for this week’ s post. Let me know if anything is unclear or if you have any questions.

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VIDEOS/MOVIES – The Longest Daycare trailer

Remember that “special project” I wrote about months ago? The one that we were killing ourselves over and didn’t know if it was even going to see the light of day? (If you want to read all about it, simply click on anytime the phase  “special project” is highlighted, and it will take you a previous post where it was mentioned).

It is seeing the light right now. Here’s the trailer.

ART – The fight begins, enter the Winged Blade Ape

Here’s a secret for ya. I actually got a LOT done on my rough board this week but I’m only posting five pages. Why?

Because if I posted them all, it would be way too many.  I could have posted more than five but there wasn’t a good cut past the fifth page.

I’m so excited, it feels like the story is coming together, now that I see the action.


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How a Simpsons episode is made part 5: Moment of truth, when Simpsons writers and producers view a story reel.

THE SIMPSONS NEWS – Moment of truth: When Simpsons writers and producers view a story reel.

Simpsons quote:

“Last night’s “Itchy and Scratchy Show” was, without a doubt, the worst episode *ever.* Rest assured, I was on the Internet within minutes, registering my disgust throughout the world.” — Comic Book Guy

All the work done ’til now, has all been building up to this moment.

The rough story reel gets sent to Fox and the writers and producers see, for the first time, if what they wrote is working as they’ve hoped.

I wrote about what happens at the Fox studios before the animation studio gets involved, in Part 1,

I wrote about the process of Storyboarding, in Part 2,

I wrote about the design process in Part 3.

Part 4, was about how a story reel is put together.

So what goes on in the final story reel screening?

It can be broken down like this:

  • The story reel is watched
  • They take a break and confer
  • They watch it all again

The Story Reel is Watched

Around 10 am, the Director and the Assistant Director go to the Fox lot. There, they join The Show Runner, the Producers, the staff of writers, David Silverman, the Head Director, and some of our production staff, to watch the story reel of the episode.

It’s an interesting situation because, everyone in the room potentially knows all the jokes and how they should play out.

There is, on occasion, an unexpected surprise in the execution of a joke from the animators, which shocks everyone into laughter. But on the whole, everyone in the room should be expecting and anticipating all the jokes.

Interestingly, since the process takes so long to get to this point, and other assignments have been worked on, the writer’s often forget the jokes on a show and genuinely laugh.

When they do remember, the trick is to separate themselves as much as possible to experience it with fresh eyes.

I’m sure you go through a similar process when you watch a rerun of a show that you haven’t seen in a while. The difference is, you don’t get to change the joke after you watch the show.

They do.

(Thank you Michael Price, @mikepriceinla On twitter, for the insight)

The Director and Assistant Director take note of the reaction the show is getting. What is laughed at, when. Hoping to anticipate whether there might be heavy rewrites or not.

They Take a Break and Confer

Once the screening is over, The Show Runner, the writers and producers leave the screening room, gather together and discuss what they saw.

They talk about what seemed to be working, what wasn’t working.  This is where new jokes are pitched and new ideas come together.

They Watch it Again

After about an hour of this, The Show Runner and one producer (without the writing staff), joins the Director, Assistant Director, The Head Director, David Silverman and our production staff, back in the screening room.

There, they watch the show again. This time, pausing it at times and discussing changes that might occur or things to improve on. Here is where David writes down his notes, suggestions, sketches shots and draws his doodles, The head Director writes down and draws his. Production keeps track of what is being said, and so does the director of the episode.

Everything is broken down and analyzed.

Once that’s done, that’s it and it’s time to go.

By the time this is all over, it’s somewhere around noon. The whole process takes about two hours or so.

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VIDEO – Convert your Digital Paintings into a 3D Google SketchUp Model

Chris Oatley made me aware of this video in his Tumblr page. It’s made by an artist named Germán Casado Fraga.

It compliments Chris’ SkecthUp  video, which I also posted a few posts back .

This video is amazing, because it shows you how you can actually texture map a SketchUp model from a flat painting. It’s incredible.

ART- Revising and rewriting as I go.

I made some changes to some of what  I posted last time.  As I was drawing the shots below, I realized that things didn’t make sense or play out well, the way I had written it.

As you read the boards below, I’ll explain:

So if you notice, the last panel on this frame has new dialogue. Originally I had the Lead Sorcerer say, “I’ll deal with you later”, and then he took a bag out of his pocket and began to chant.

This kinda didn’t feel right to me as I’ll explain below.

 

See how the Lead Sorcerer ends up responding to Rob?  I didn’t want him to do that and interrupt his chanting. When a Sorcerer chants, he’s revving up to cast a spell. He shouldn’t stop doing so merely to talk back to someone.

But there was something even more important. I made the Lead Sorcerer continue to argue with Tom. I’ll explain why below.

See how Rob is looking around for a way out?  My original idea was that the Sorcerers would be revving up to strike at Rob, but if they were going to do that, why was it taking long?  Not only that but, they’d be looking straight at Rob, which kinda made it dumb to not notice when he made his move. As he does below:

So I made the Sorcerers argue so that all the actions that occurred made some sort of sense.

I find it interesting that there’s no stage in this process where you really stop writing and improving the story.

The fighting begins next week.

The Winged Apes make their first appearance.


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How a Simpsons episode is made: Part 4 – The Story Reel artist’s balancing act.

THE SIMPSONS NEWS – The Story Reel artist’s balancing act.

Simpsons Quote:
Lisa : It’s not our fault our generation has short attention spans, Dad. We watch an appalling amount of TV.
Homer : Don’t you ever, EVER talk that way about television.

How much work is good enough?

How many poses is enough to get the scene’s point across? How on model should the characters be? Should I even add anything to this scene?

These questions and many more are what the story reel artist tackles as he works through his assignment.

In Part 1, I wrote about what happens at the Fox studios before the animation studio gets involved.

In Part 2, I wrote about process of Storyboarding.

In Part 3, I wrote about the design process. This time, it’s the story reel process.

The Story reel process is the next step, once the storyboards are done. It has less steps than the earlier parts of the process but it’s not less involved.

  • The artists watch a screening of the board.
  • The artists are assigned a section of an Act.
  • The artists do their assignments
  • The work is sent to editing

The Artists Watch a Screening of the Storyboard

There are two story reel crews that alternate every other show.

The story reel crews consists of:

  • Three Character artists and
  • two Background artists

The crew, goes down to the second floor and sit in the editor’s office along with the director, the assistant director, the head director, some production people, the production coordinator for the episode, and sometimes, David Silverman is there too.

They  watch a rough reel, with the pre-recorded audio from Fox, that the editor put together from the storyboard. It’s a watchable version of the show that gives the story reel crew a feel for the show and what they’re going to be tackling.

Once the rough reel is viewed, the crew goes back up to their desks to be assigned their section. Their job, it to take that rough reel they just watched, add poses and make it much more watchable.

Meanwhile the production staff along with the director, assistant director, head director, and sometimes David Silverman, begin talking about the rough reel. They discuss, what seems to be working, what doesn’t. What can be improved. Generally, what the story reel process can do to make the show funnier.

The Artists are Assigned a Section of an Act

Taking into consideration what was talked about during the rough screening, the director then assigns sections of the Acts to the story reel crew.

This is what the story reel artist is up against: The artist is ONE of THREE artists that have THREE weeks to help create a story reel that plays as close as possible to a finished show.  The final product will be shown to Fox and they will see, for the first time, how that particular episode will play out.

In order to do this, the artist and the director talk over the scenes.  Depending on the director, he can be very specific or very general about what needs to get done in a section.

In any case,  directions are given for the assigned section. Any follow up questions can be asked if needed later.

Just to clarify, the story reel artist works digitally. Drawing on the computer in a program called Scene Machine.

The artists do their assignments

Now here’s where the rubber hits the road.

Depending on the condition of the storyboard, the job can go from being quick and easy to excruciatingly painful. If the board is well thought out and well drawn, the story reel artist’s life is pleasant and fun.  Their job is merely to add more acting and poses to the shots in order to make them play better.

All the artist really has to worry about is implementing any notes the director gave him.

This is a job that is directly influenced by the quality of the finished storyboard. If the board is rough and unclear, that’s when the hell begins.

You’ve got to understand that, enormous sections of the Act are handed off to each artist. It’s impossible for the artist to recompose every unclear shot and re-draw every off model character.  Especially because their job is suppose to be to add more poses to what is already there.

The schedule for the job is built around the idea that no “mayor surgery” in the visuals of the show, is meant to be done at this stage.

If, what’s already there, needs to be drawn from scratch, the story reel artist has to do it. This takes time away from the job he’s meant to do.  If it’s only one shot or so, then it could be okay, but when it’s the entire board that’s rough, that causes huge problems.

The artist ends up having to decide how much work is enough to satisfy the director but still get the section done on time.  That’s a stressful situation to end up in.

This doesn’t happen every time.  Production has bent over backwards to make sure that circumstances like these become more and more rare.

But when they do happen…(sigh).

The Work is Sent to Editing

When an artist finishes a scene, he puts in a special folder, on our server, which goes straight to the editor.  The editor then takes the scene and puts it in the original rough reel, replacing the old scene with the new. Little by little the rough reel morphs into the final story reel as the new scenes come in.

The story reel artist’s job when turning the scene in, is to make sure to label everything correctly. That way the editor knows what was intended within the scene.  Some scenes are straight forward. Simple head shots of a character talking. Others have backgrounds panning behind the characters or add other complexities.

Maybe a character walks along side another character as the camera follows. The character stops, grabs something from the background and throws it out the window as the camera follows the object. Special scenes like these need to be labeled correctly so the editor can make the scene work.

One of the best parts of the story reel process is coming in, checking the current story reel on the server and seeing the scene he finished the day before, doing it’s thing.

It’s also cool to see what your fellow artists are producing and get inspired by it too. It’s definitely one of the positions on the show that gives you the most instant gratification.

So what do you think of that?

Any questions about the process so far? Feel free to ask in the comments below.

 


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VIDEOS – Bizarro Classic 3D

Robb Pratt has done it again. Last year I posted Robb’s first Superman animated cartoon. Well, he’s managed to come up with a new one. This time in 3D.

It’s a fun watch:

ART – My personal project, continued. The big fight.

If begins, the beginning of the fighting I’ve been building up to:

 

 

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How an Episode of The Simpsons is made Part 3 – The Simpsons Designer’s Dilemma

THE SIMPSONS NEWS – The Simpsons designer’s dilemma

 

Simpsons Quote:

Bart : I am through with working. Working is for chumps.
Homer : Son, I’m proud of you. I was twice your age before I figured that out.

Have you heard the saying: “You can’t please all the people, all of the time?”

Well, what if that’s your job?

Welcome to the world of The Simpsons designer.

In Part 1, I wrote about what happens at the Fox studios before the animation studio gets involved.

In Part 2, I wrote about process of Storyboarding. This time, I’ll write about how the designs on an episode get made.

In a nutshell, the process looks like this:

  • The designer gets an assignment
  • Ideas are put forth
  • Roughs are done
  • Designs are revised and are sent to Fox
  • More revisions
  • Designs go into production
  • Rewrites cause redesigns
  • Final designs are prepared

Alright, so how is that about pleasing everyone? Let’s see:

The designer gets an assignment

Just as production assigns an episode to a director, production also assigns specific designs in a show to specific designers.

There are three types of designers:

  1. Character Designers – There are four of them. They design all the new characters in an episode, as well as design any new looks or outfits existing characters might wear.
  2. Background Designers – There are four of them. They design all the new backgrounds in a show, as well as update and adjust any existing locations according to the script.
  3. Prop Designers – There’s one of them. He designs any new objects that animate in the show, or that characters interact with. The objects must somehow move for them to be props.

Each designer is given specific characters, specific locations or specific props in each episode. They will be in charge of that particular design for that episode.

Ideas are put forth

Ideas for the designs come from a few places, beginning with the person put in charge of designs at Fox.

Fox, sends notes for ideas they have about certain designs. They either have a description,  or reference of what they have in mind for a design. These notes may or may not incorporate some ideas the writer had in mind as well.

The designer now has to make sure to try to incorporate these ideas into his design which will please Fox.

Meanwhile, the storyboard artist is working on the boards and is taking a pass at the designs. He might not know what Fox wants. He’s trying to find a functional shot.

The Designer has to make sure that the designs work with whatever the storyboard artist is doing, making sure to please the Board artist.

The designer also consults the director who has ideas of his own, which very well might contradict some Fox notes. The designer needs to make sure to keep the director pleased.

Roughs are done

Based on all the notes and ideas rough designs, are produced. These designs are then run by the director. He makes any notes and changes he deems appropriate.

If the changes are different to what Fox wants, he calls and pitches the changes, explaining the reasons why.

Designs are revised and are sent to Fox

Gotta keep the director pleased.

Any notes given by the director are incorporated into the design. Once that’s done, the rough designs are sent to Fox for approval.

More revisions

Fox sends back notes on the design.

The designer then has to revise the design again making sure to keep Fox pleased. But he also has to run the design by the director again, to make sure he’s pleased.

Designs go into production

Finally, the designs go into production where the story reel crews and the layout crews use them (more on them in upcoming posts).

But that’s not where it ends

Rewrites cause redesigns

Once the writers and producers see a rough story reel of the show (more on that in another post) they do rewrites. If any rewrites effect the designs, the original designer is assigned the revision. The thing is, at this point, the designer may already have moved on to a new episode.

Suddenly, the designer may be working on designs for two episodes and sometimes even three episodes, at the same time.  This all depends on how far into the season production is in.

The designer then has to go through the approval process all over again, making sure the storyboard revisionist is pleased, the director is pleased, and Fox is pleased.

Final designs are prepared

At some point, depending on the designer, the final cleaned up version of the design must be finalized.  This needs to get done before the show is shipped overseas to be finished (more on that in a later post).

At this point, once all the designs are done and sent off, the designer looks back at a job well done, and is himself pleased.

Any questions about the process? Feel free to ask in the comments below.

 

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VIDEO/COMIC BOOKS – Bottom of the Ninth

I saw this earlier this late last week and thought it was awesome.  An animated comic on for the iPad:

YouTube Preview Image

Check out more information on, at their site:

Ryan Woodward’s Bottom of the Ninth, an animated graphic novel.YUP! Always dreamed about this when I was a kid….an ANIMATED graphic novel!!! Took me 40 years to realize this dream, well…40 years of dreaming – 6 insane months of animating, drawing, and apologizing to the world for my lack of existence. It’s OUT and in the iTunes App Store!!!!

Embedly Powered

 

ART- Continuing my personal project’s rough boards

 

Getting closer to the beginning of the big fight. That’s when things will get interesting to board:

 

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How an episode of The Simpsons is made Part 2, the storyboard artist and his death clock.

THE SIMPSONS NEWS – Part 2. The storyboard artist and his death clock.

The Simpsons StoryboardingSimpsons quote:

If something’s hard to do, then it’s not worth doing.“–Homer

Tic, tic, tic, tic…as a storyboard artist, we may not hear the sound of a ticking clock once we’re handed our assignment, but we sure feel it.

In Part 1, I wrote about what happens at the Fox studios before the animation studio gets involved. This time, I’ll write about the first steps in the visualization of an episode.

Here it is in a nutshell.

  • The script is given to the assigned director.
  • Storyboard artists are assigned to the episode.
  • The storyboard artists roughs out the storyboard.
  • The storyboard artists presents the rough storyboard at a meeting.
  • The storyboard artists applies notes from the meeting and cleans up the storyboards.
  • The storyboards are sent to Fox and Fox sends back notes.

Let me elaborate.

The script is given to the assigned director.

Every show is assigned a director. Once the script comes in from Fox, it’s handed over to the director of that episode to read. Some directors know exactly what they want to do with an episode from their initial read through. Others like to wait and see what the storyboard artist comes up with.

Storyboard artists are assigned to the episode.

Almost at the same time, as the director gets his copy of the script, the storyboard artists get their scripts.

There are about six or seven storyboard artists working on the The Simpsons.  All of which are veterans of the show that have been working on it for years. This isn’t to say that they’re old, just that they’ve been doing it for a while.

All these Storyboard artists are split into two teams of three. They rotate every other show.

When a team is assigned an episode, each storyboard artist is assigned one Act out of the four Acts that make up the show.  Acts 3 and 4 are treated as one Act because they’re small and usually add up to one Act.

The moment this happens, is when the clock starts ticking.

The storyboard artists roughs out the storyboard.

Tic, tic, tic…

The storyboard artist has 18 days to turn in a finished board. This means the artist has to gauge his time wisely since he needs to get his rough board approved before he can finish cleaning it up.

He is usually given a deadline for his final roughs, in order to present them to the director for approval. This could be between, a week  or two weeks, after he’s assigned his Act.

Tic, tic, tic…

Before the storyboard artist begins roughing anything out, some directors like to meet with the board artist.  During this preliminary meeting the director and board artist talk over the script and put forth ideas and interpretations. Some directors just lets the board artist do his thing with out a meeting.

Most board artists (including myself)  begin they’re process by thumbnailing out and planning the shots. Thumbnails are tiny little sketches artist use to work out ideas. They are a little bigger then thumbnails but we call them thumbnails anyway.

This is the big creative part of the job. This is the part where the storyboard artist is really more like a director than anything else.  He takes the first pass at how everything might look in the episode.

Tic, tic, tic…

There’s a lot of interpretation that goes on, since there’s sometimes a disconnect between what the writer wrote and what the writer might have meant. Sometimes a description can be interpreted many different ways.  The trick is to guess correctly.

It’s also the part where the storyboard artist might to have to make creative decisions and ignore some directions written in the script. Usually, this is done only if there might be a better way to present the visuals.

Even then, if the storyboard artist does this, he’ll need to get permission from the director.

This is also the part of the process where jokes can sink or swim, and it’s up to the board artist to make all the jokes funnier than they are in the script. The last thing a storyboard artist wants is to take a great joke on paper and kill it when he visualizes it.

Once the board artist has his shots planned out, he starts actualizing the shots in the computer program we use. In our case,  TOON BOOM STORYBOARD PRO 2 (Affiliate link).

He does this in a very rough form.  The rough drawings he draws, have to be clear enough to sell the idea, but rough enough so that he didn’t spend too much time on them.  Just in case the shots are changed.

For a good example of what rough boards look like, you can see the rough boards I’ve done on my personal project, at the bottom of this post.

Recently, production has added one more step to the storyboard process.  The board artist now does a rough story reel of his board. This means he needs to input the prerecorded audio, sinc it up to his drawing and roughly time out his Act.

This is done so that he can more clearly pitch his storyboard at the rough storyboard meeting.

Tic, tic, tic…

The storyboard artists presents the rough storyboard at a meeting.

The Simpsons have, I don’t know…about eight or nine directors every season.  There is one director in particular who oversees all the episodes and keeps things consistent. He’s the Head Director and all the directors answer to him.

The rough storyboard meeting usually involves the head director, the director of the episode and the storyboard artist.

When the storyboard artist heads into this meeting, he needs to take his ego, leave it outside the door, and give it a Gameboy to entertain itself with. He then heads inside to a meeting that will last about 4 plus hours where all his hard work will be judged.

I have to tell you, this is by far, the toughest part of the job. Much tougher than dealing with the tic, tic, tic, in the back of your head.

This is where both directors, pretty much, takes a baseball bat and smash your work to a tiny pulp.  Storyboards are such a subjective thing that the reason for a change in a shot can easily be because one the directors had an itchy ear.

The truth is, after the meeting is over, what you end up with, is a much better episode than the one you came in with.  Our directors and our head director, really know what they’re doing.  As brutal as these meetings can seem, they are great learning experiences. They’re also very creative session where some very inspired things happen.

The storyboard artists applies notes from the meeting and cleans up the storyboards.

Once he survives the rough meeting, the storyboard artist goes back to his desk, licks his wounds, cries and begins to apply the changes that were discussed in the meeting.

Once this is done, he’s ready to start cleaning up the boards.  Depending on when the rough board meeting was scheduled, he might have three week, two weeks, or  one week, to finish this task.

Tic, tic, tic…

It’s a mad dash to make a presentable board. This is where the board artist cries out wondering, “Why is the town rioting again?”

The storyboards are sent to Fox and Fox sends back notes.

The board artist finishes his boards and they’re handed over to the production people who get the boards ready to send to Fox.  Getting the board ready to send off to Fox can be a pain. The board artist would not be doing the production staff any favors turning his board in late.

Once at Fox, the show runner, producers and writers, take a look at the boards and give us their input.

The director of the show makes sure to implement any notes when going forward into the next step. Which I will write about in two weeks.

Tic, tic, tic…NEXT week, I’ll write about the other things that happens while the show is being storyboarded. The designing of new characters and backgrounds.

Any questions about the process so far? Feel free to ask in the comments below.

 

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VIDEO – Google Sketch Up demo

Speaking of storyboarding (or at least, something that help speed things up), Chris Oatley of the Paper Wings podcast and blog, created this very handy video. It’s for those artist out there who want to use the program Google SketchUp but don’t know where to begin once they’ve downloaded it. I highly recommend you take a look at it.  Better yet, read the entire post he put along with it at the site:

 

YouTube Preview Image
Perspective For Comics: Google SketchUp DemoA few weeks ago, a bunch of us from the Paper Wings Community had a conversation on Twitter about using Google’s free 3d modeling software Google SketchUp as a way to speed up the process of making comics. I was amazed to discover that everyone had the same problem I did before I learned how to use the program.

Embedly Powered

ART- Storyboarding my personal project continues.

Plugging away at the storyboards. Getting nearer to the end of Act 1. It didn’t occur to me to brake the boards into acts but I think I might do that. I’ll have to think about it some more. It might not be prudent:

Storyboard rough 50

Storyboard rough 51

Storyboard rough 52

Storyboard rough 53

Storyboard rough 54

Storyboard rough 55

Storyboard rough 56

Storyboard rough 57

Storyboard rough 58

 

 

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How an episode of The Simpsons is made Part 1. Page 39-49 of my rough boards.

THE SIMPSONS NEWS - How a Simpsons episode is made Part 1.

Simpsons Quote:

“When will I learn? The answers to life’s problems aren’t at the bottom of a bottle, they’re on TV!”Homer

Ever wonder what goes into making a show like The Simpsons?  You’re not the only one. I asked the Twitter-verse if there was anything they wanted to know about the production of the Simpsons (within reason. Not gonna tell you anything that will cause me to lose my job). Turns out, there were quite a few questions about the process.

FOLLOW ME ON TWITTER

I thought that I’d make a small series explaining how we make an episode.  Now, granted, you’ll get the process from MY vantage point and I won’t share anything that will get me in trouble or that I know nothing about.

I don’t know ANYTHING about what happens in the recording sessions, for example so…that part will be sorta skipped over and be a little bit vaguer.

Okay then, here we go…

A script falls from the sky…okay…maybe not, but from my end, it does feel that way. A writer writes a script after a long process that’s a bit secret. In Hollywood, it’s not good etiquette to talk about the writer’s room. Well…at least not on the show your currently working on.  I don’t know what happens there and if I did I wouldn’t be able to tell you anyway, but according to Michael Price (writer of episode 500 and @mikepriceinla on twitter),

“The process of pitching, writing, rewriting & polishing a script before the table read is usually about 2 months.”

Then, of course, a there’s a table read of the episode.

I haven’t ever gone to a table read myself, but a board artist, colleague of mine asked to go to the table read of the show he was working on, and he did. He had a lot of fun, but never did it again because he just never had the time to do it again.

At some point after that, the final version of the voice track is recorded (this I know nothing about). By final voice track I mean, up to this point. There might be re-records later.

The writers and actor are actually located in a different place than the animators.  The writers and actors are at the Fox lot located in L.A.. Meanwhile the animation studio I work at, is located in a regular looking building in Burbank.

Yes, it can sometimes be difficult working this way because we don’t have the writers around to ask when we have questions. but that gets solved with these handy little devices we have at the studio called “telephones”.

In any case, once the script is written and the audio is recorded, the script is slightly adjusted and it’s sent to us, at the animation studio.

…AND you may read more in Part 2.

Any questions about the process so far? Feel free to ask in the comments below.

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COMIC BOOKS – Deep Comix

I thought this is a new and interesting way to read comics:

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ART – Storyboarding my personal project

The work continues on the rough, first pass of storyboards.  Little by little I’m making my way to the first of the fight scenes.  I’m very happy with the progress I’m making.

 

This is what I did this week:

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Heavy rewrite on episode 2 of this season. Wreck it Ralph trailer. Pages 23-39 of my storyboards

THE SIMPSONS NEWS

Wow, two heavily revised shows in a row.

I was assigned Act 1 of episode 2 of this new season and man does it have a lot of rewrites.  LOTS of work for me this week.

I was mostly finished with roughing out the fixes when the director came into my office and asked me to start on Act 3 once I was done roughing out Act 1.

So Wednesday I started Act 3.  Needless to say, I won’t have the final finished version of Act 1 done by the end of the week.

At least Act 3 wasn’t as heavily rewritten.  That’s gonna help out a lot.

MOVIES

Now here’s a movie that’s gonna make a TON a money.  I really should buy Disney Stocks:

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ART

ALRIGHT! I’m really cranking out these pages considering I’m working on them like, twice a week.  It’s cool, since most of the planning is done. There were are a few spots where I left the final decisions of what I was gonna do to this part of the process. Specifically pages 30, 32 and 33. More on that below, underneath page 30:

 

Storyboard  page 23

 

At this point in the story, I knew I wanted to make what the characters where talking about visual. So thought a cut away would be good, I just didn’t really know exactly what the cut away would be.  I decided, since my character is Conan-ish, that the cut away should look like a Frank Frazzetta painting. I google some paintings and basically did parodies of the them.

Here, I was just trying to show a little bit of the day in the life of the character, so you can see that he used to have jobs but the sorcerers always ruined them for him. He doesn’t say it in the dialogue so I decided to add the information visually.

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