Luis' Illustrated Blog

Simpsons Storyboard artist. Artist and storyteller. Exploring how to make a living, by being creative.
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    • 04 Juggling overlapping art decisions
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    • 10 Tone, how to add it
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    • 12 Struggling: Finding the right poses.
    • 13 Coloring poses
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    • 15 Story Theory and throughlines
    • 01 Story concept and rough outline
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    • 03 Designing Antagonists
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Monthly Archives: November 2012

Increase Your Value as an Artist by Learning to Draw What You Don’t Like.

November 29, 2012 in BLOGS, THE SIMPSONS NEWS

THE SIMPSONS NEWS – Increase Your Value as an Artist by Learning to Draw What You Don’t Like.

Simpsons Quote:

Homer: But every time I learn something new, it pushes out something old! Remember that time I took a home wine-making course and forgot how to drive?

Marge: That’s because you were drunk.

Homer: And how!

If there’s something you don’t like to draw as an artist, it’s very possible that there’s a simple reason why.

There’s also a way to actually start liking to draw what you originally didn’t like once you fix this problem.

On the show, as a Layout artist, you are often given assignments with things you simply don’t want to draw or don’t like drawing.  As a professional, you don’t always have the luxury of simply skipping over the parts you don’t want to do.

On this post, I’m going to be sharing with you what I did to start liking to draw what I didn’t like.

You can either watch the video or read the post.  The info is the same, only the post has a few example screenshots AND I added ANOTHER video of an example from an Miyazaki movie I didn’t mention in the video:

The Stuff We Tend Not to Like to Draw

I’ve learned to draw what I didn’t like to draw and by doing so discovered that I liked to draw those things.

And here the things artists usually don’t like drawing, mechanical stuff, stuff in perspective, backgrounds, buildings, cars…etc.

A lot of time, as artists, we just don’t like to do that because we see it as too technical, and rigid.

Ironically, that’s what makes it easy. Because it’s mechanical it’s a little more “mindless.”

How You Can Learn to Like It

But once you know how to do it well enough you find the things that make it exciting, gestural, and dynamic. Then it suddenly become fun.

But you have to actually get good really at it before you really start enjoying it. That’s part of the reason you don’t enjoy it, because it’s still technical and you haven’t found the “art” of it. Once  you get passed that point, when you finally start to get it, it start becoming fun.

You start experimenting more, and it become much more entertaining.

How I Learned to Draw and LIKE Drawing Cars

I’m going to give you an example, from my work life.

I used to be a Character Layout Artist and I didn’t like drawing cars. Car where a pain in neck.  They were no fun.  I wasn’t good at drawing them and it felt too much like a technical drawing when I worked on them.

One time I had to do a scene on one of the episodes (Realty Bites) where Homer and Snake where fighting on top of Snake’s car Little Bandit.  Little Bandit was like a convertible and then they had to fight on top of this moving car.

So I had to draw the car and I had to draw the fight scene.

I like drawing fight scenes, I always find them to be  a lot of fun. You get to be dynamic, and it’s really exciting. I wanted this section of the show. I wanted to do these scenes but they had a moving car.

Lucky for me, the A.D. (Assistant Director) of the episode was really really good at drawing cars. So much so that it was his hobby. He liked to drawing cars for fun. It’s what he drew in his spare time.

So I went over and asked him,  if he could give me some pointers. Just what is it that I should do when drawing a car? How do I make the process easier and faster?

He sat me down for about thirty minutes to an hour and gave me lessons on drawing cars.

One big take away from this lesson was when drawing cars, you should give them shocks. That way, the car’s wheels will stay on the ground, but the top part of the car will move a little bit.

Just that little tip was enough to expanded my mind. It was so perfect, because I could give the car gesture.

When you’re first drawing something, you’re usually drawing gestures. You’re usually drawing the power, the punch, the physics, and then you draw the figure around those elements.

When you gave the cars shocks, you get this extra element of physics and power you could add gesture to. Suddenly drawing cars became so much more fun.

I didn’t draw the cars perfectly, but I wanted to start drawing them.

Part of me always liked Japanese cartoons. I wanted to be able to draw giant robots, and machines like they do in those cartoons. Like that crazy car chase scene in Hayao Miyazaki‘s CASTLE OF CAGLIOSTRO. Brilliant BRILLIANT!

No computers used, ALL HAND DRAWN.

http://www.youtube.com/watch?v=oxbum3is6G0

This sort of thing was was kind of driving me too (no pun intended).

The REAL Problem

This is when I realized that the reason why I didn’t like drawing cars is because I didn’t know how to do them well. Therefore I couldn’t find a thing about it that I liked doing. Once I did, then it was fun, and I didn’t mind it.

It became a fun challenge.

And in animation you don’t just draw one car. You have to draw, like, a billion different little cars and different positions, as they move though space. So I appreciated the lesson.

My Advice to You

If you have something you don’t like drawing, go out of your way to find somebody you can learn from.

Or just go out and do the things you don’t like to do, and FIND the thing that makes you like it. This will increase your value as a artist more. You’re probably not the only one who doesn’t like drawing that thing.

If you can do it and others can’t or won’t, suddenly, you’re more valuable. Everyone else is skipping out on that stuff  which means, YOU shouldn’t.

Alright I hope this is very helpful.

E-Mails and Comments

Please leave a comment, and opt in to receive emails from me.

This week I sent out an e-mail where I talk about the LOGORAMA Simpsons spoof I storyboarded.

If you want to receive this e-mail, opt in before Thursday of next week. The opt in is down below the gratuitous screen shots of Homer punching Snake in the face.

 

Sign up for, special content that I will NOT post on the blog. Don’t miss out.


BLOGS – Simpson Musings 500

Want more Simpsons goodness? Then you should definitely go read the Simpsons Musings 500 blog.

Its a blog written by Chris Ledesma Music Editor of the Simpsons and it’s fantastic.

In fact, I don’t know how he does it but Chris is dropping all kinds of news and info on upcoming shows that I wouldn’t dare say.

It’s actually REALLY cool.  He lets you know what shows he’s working on, and explains the process as he tells you about the up coming shows that haven’t been aired yet.

I talk about old shows, he talks about new one.

AND he talks about the creation of the music for the show, which is fascinating.

I highly recommend it. Check it out.

 

For more comics and stories written by me: COMICS AND STORIES

If you like what you read, please consider signing up to my rss feed.

I also have a store. Click Here and check it out.

 

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Increase your Value as an Artist by Increasing your Skill Set.

November 22, 2012 in BOOKS, THE SIMPSONS NEWS, WEBSITES

THE SIMPSONS NEWS – Increase your Value as an Artist by Increasing your Skill Set

I’ve been asked to speak about things artists can do to keep their jobs, and get more work.

This is a big subject, and I’ve got a lot of thoughts on the matter.

Besides doing what my friend Chris Oatley advices, which is:

“Do great work and be great to work with.”

I’d add this:

“Make yourself more valuable.”

There are many ways to do this and I’m only going to talk about one this week.  In the upcoming weeks I’ll write about other ways.

You can watch the video or read the “transcription” below it. It’s actually not a direct transcription, it’s a cleaned up clearer written version of what I say on the video. It’s a little more to the point.

Please forgive any redundancies in the video and the pointless rant at the end:

Increase your Skill Set

One way to increase your value as an artist is by increasing your skill set.  I know this because I’ve actually done it.

Why make yourself more valuable?

Simply put, it will give you more opportunities to keep your job or get more work.

It’s also a very competitive industry. The more skills you have the more value you’ve got.

If you’re already working in a studio and they need something you can provide, why not offer those extra services once you’re already there.  That way they don’t need to go looking for someone else.

What I’m NOT Saying

I’m not saying that your portfolio should have EVERYTHING you can do.  If your getting into the industry for any reason, such as storyboarding or animation your portfolio ought to be focused on those things.

So a storyboarding portfolio should have storyboards. An animation portfolio should have animation. For character design only have characters designs.

Don’t be putting background painting or animation if you’re trying to get a job as a character designer in your portfolio.  It’s a bad idea.

When to Show Your Other Skills

Once you’ve got the position, once you have the job, once your in the studio or have the freelance job, THEN you can offer these other things. Then you can show you can do a little bit more.

Disclaimer

If you’re a freelancer, please take this with a grain of salt, because I only live off working purely off of freelance once. And it was only for a year. I don’t have a lot of experience with that sort of life.

Any other time I did any freelance work, I did it while still working at the studio on The Simpsons. My experience of living off of freelance is limited.

How to Increase Your Skill Set

One of the things I did while working on the show, was take classes on the side.

So after work, after working eight hours, I’d go and take a two, three or four hour class. I did this for about four years.

I was fortunate enough that, at the time, a lot of art schools had popped up that taught animation disciplines. Disciplines like character designs, animation, development art…things like that. And the teachers where actually, industry professionals.

So I took animation classes from Disney animators and Warner Brothers animators. I was TAUGHT by ANIMATORS how to animate.  I was taught characters design by professional character design artists. I was taught feature development art by feature development artists.

I’ve taken painting classes, sculpting classes, a TON of figure drawing classes. And I STILL go to figure drawing to this day.

I’ve taken Storyboard classes, clean up classes, Maya classes, Photoshop classes, ACTING classes.  I’ve taken classes for just about everything I could think of, just to increase the value of my skill set.

Doing this actually made me better at my job.

As a Character Layout artist on the Simpsons, I saw my work become so much better.  My work started jumping levels. It was incredible.

It was money well spent, investing in myself. That’s one thing that you should never quit doing: investing in yourself.

My Advice to You

My advice to you is, don’t be like I and my friends used to be. When we got in the industry we wanted to be animators so we didn’t want to DEMEAN ourselves by doing clean up or “finished our drawings”. We were ANIMATORS.

We just wanted to do gesture drawings and ACTING. We didn’t want to finish a drawing, that’s GRUNT work. People BELOW us do that, right?

No!

If you can’t finish a drawing, you don’t know how to draw. You’re just pretending to draw.

My point is, don’t be arrogant and simply learn the minimum amount of skills to get by. Learn to do as much as you can. You never know when the other skills will come in handy.

Done

Alright, I hope this helps. If it does, leave a comment, if it doesn’t leave a comment. If you have follow up questions, guess what, you can leave comment.

Better yet, if you like this, opt in to get the companion e-mails that go along with this blog. Sometimes I send stuff that compliments my post and sometimes I do very unique things on it that have nothing to do with the post but might still be entertaining.

Sign up for, special content that I will NOT post on the blog. Don’t miss out.


BOOKS – Dark Rift

I managed to finish editing my wife’s book this week.  I had a few more notes for her to take care of and it was off to the “printers” (a.k.a. Amazon and Create Space).

It’s such a good read, I can’t wait to see the reaction of the fans to this new part of the story.

Alesha put in a bit more of what people have been asking for, some background information of some of the characters in the story. More background information on Isabella (the protagonist). AND you get an up close and personal look at the Grey Tower itself.

This book gets epic and some nail biting stuff happens.

The book will launch soon at Amazon and the Kindle.  When it launches, the Kindle book will be free for a limited time (about two days). If you want to know when this will happen, Click Here and opt in.

You’ll also get a chance to win a $10 Amazon gift certificate PLUS a signed hard copy version of both, THE TOWER’S ALCHEMIST and DARK RIFT. The offers ends on Nov. 27, so hurry up. Your chances are REALLY good right now.

WEBSITE – The Drawing Website

I had a heck of a tough time getting these posts ready to publish this week.

I thought for sure, I was going to miss my deadline for this week’s new drawing site post.

I drew the header picture on the right at the last minute. It’s one of those drawings that you finish whether you like it or not.

And then there’s the post itself.

Color is difficult and complicated.  I had to find just enough info to make it worth reading without going so deep that it would get confusing.

It was tough.

I eventually settled on what I would write about and began making the examples long before I wrote a word.

This ended up stressing me out more than I thought it would.

“Gotta write the color post.” “Oh man, I haven’t written the color post yet.” “When can I get to color post,” it was driving me crazy.

It was relief when I finally got to it. But then I still need to do the header drawing…stress again.

BUT I made and it got published on time…and then I forgot to promote it till mid afternoon.

Turns out, an awful lot of people liked it. YAY!
For more comics and stories written by me: COMICS AND STORIES

If you like what you read, please consider signing up to my rss feed.

I also have a store. Click Here and check it out.

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How to Sell an Animated Sitcom and Become Rich.

November 15, 2012 in BOOKS, THE SIMPSONS NEWS

THE SIMPSONS NEWS – How to Sell an Animated Sitcom and Become Rich.

Simpsons quote:

Mr. Burns: What good is money if it can’t inspire terror in your fellow man?

So how do you sell an animated sitcom to a studio and make a lot of money?

Well today I’m going to answer this question.

You can either watch the video below to get the answer to the question or you can read it. It’s the same information:

The Pitch Fests

I’ve seen plenty of people pitch, and pitch, and pitch their animated cartoons to different studios all over the place for years.

I’ve heard all the stories. I know this not first-hand, because I haven’t done it myself, but I’ve heard about it from friend and colleagues. I’ve seen it, I’ve seen the process. It’s a job unto itself. It’s a lot of work and it rarely results in anything.

Yet, I’ve also seen people who never pitch anything have studios come over to them and offer to make an animated cartoon off of their ideas.

So based off all the stories I’ve heard, all the things I know about sitcoms, trying to sell them, trying to pitch them, all the conversations I’ve had with my friends that pitch, observations about how the entertainment industry seems to work and some understanding about marketing and business, I’ve come to the answer to this question.

Disclaimer

Now here’s a disclaimer: even if you do what I suggest, which I would say is just a suggestion and could even be considered theory, there are a lot of factors involved.  Including an executive having a bad day or having a good day, or liking your face or not liking your face, or just not being in the mood to hear your pitch…that could be a factor.

So there’s an element of human chaos in the process as well. They IS an element of chance, so there’s still room for you to get lucky.

The Answer

So the answer to the question is very simple. It’s very simple, but it’s difficult to do.

The answer is this: if you have a proven track record of consistently selling your entertainment to an audience and making a lot of money off of it, then you can sell a sitcom to a studio.

Let me repeat that: if you have a consistent track record of selling your entertainment, the stuff that you’ve come up with, to an audience and actually make a profit off of it, good money, not just a penny or two, then you can actually sell a sitcom.

Why?

Because you have a proven track record, because you can say to them,

“This is the sitcom I’ve done…this is the cartoon I’ve made, or here’s the comic I’ve created and it’s selling and it’s actually making me more than enough money to make a living.  And I can do that with not only this, but with other projects I’ve got. I’ve got this project over here, and it’s also making money. I’ve done this play over here, and it’s also making money. I’ve written this novel, and it’s making money.”

They’re not going to take a chance on you if you haven’t shown that your stuff can sell. Why would they trust you? Would you trust a random stranger that just showed up and said,

“Hey, give me a million bucks, I can make you money”? When they haven’t actually shown that they can? No, you wouldn’t do that, so what makes you think that they’re going to take a chance on you if you haven’t done it either.

What the Studios Want

All the studios want is to make money. They want to make entertainment that turns a profit–that’s their business. So you have to show them that you can do it. That’s it. That’s what you’ve got to do. And it’s a really easy answer, but a difficult thing to do.

But you’ve got to do it, because then you’ll have the experience to know and be able to tell them and show them,

“Hey, I can make you money.”

The Irony

And here’s the irony: that if you’re doing it, if you’re consistently making money off of entertaining an audience, and you’re making a good living, then you probably don’t need a studio.

When they finally show up, it’s like,

“Why do I need you? I’m making a good living,” or, “I’m actually getting rich off of my own ideas.”

The Major Factors

Because it’s not about the idea–it’s about the proper execution of the idea.

Where the successful are separated from the unsuccessful is not in the idea, but the execution. If you have a really skillful execution of an idea, then you’re increasing the chances that it will actually sell and make a profit.

It’ s not the idea itself because ideas are a dime a dozen. But the skillful execution of the idea is one major factor in making a profit.

Another major factor is marketing that idea.  Finding the audience.

And the other major factor is how much value you’re putting onto the packaging of the idea so that it actually turns a profit.

So that’s the answer to the question. So I’ll repeat it again: have a proven track record of consistently making a good profit from an audience, from your ideas or your entertainment, and that’s it, that’s what you’ve got to do.

If you can’t do that, then no one’s going to trust you, because you’re not good at it. So you have to be good at it. No one’ s going to go and pay you for something you’re not good at.

Comment

So that’s my answer to the question, and let me know what you think. Do you think I’m full of it? Let me know, put a comment below.

E-mail

In this week’s e-mail, I sent out even more behind the scenes drawings, just like I did last week.

This time, there’s some crazy Bart drawings, among other chaos.

If you would like to see what was sent out to everyone, sign up to receive the madness.  If you sign up before next Thursday, I resend you this week’s e-mail.

Sign up for, special content that I will NOT post on the blog. Don’t miss out.


BOOKS – Dark Rift

I finished reading the manuscript for my wife’s book DARK RIFT. It’s the sequel to the THE TOWER’S ALCHEMIST and it’s really good.

I wrote some notes on it and she revised it. I have to go back and reread the whole thing  in order to proofread it and to make sure everything is as clear as it can be.

We’re hoping to start the pre-launch of the book by the end of the month.

If you want to be in on the pre-launch, go to THIS PAGE on my wife’s site and opt in. You’ll be informed about when the book will be available. You will also receive an exclusive sneak peek of the first chapter via a FREE pdf download.

I finished working on the cover.

Here it is, along with the description of the book:

Savior.

Monster.

A Time Wizard who will be the damnation of many…

 The world already suffers a bitter taste of hell on earth, in a World War II where Nazi warlock vampires battle with Gray Tower wizards in the streets of Europe.

The Gray Tower, in its quest to stabilize a world that hangs on a delicate balance, has issued an order: Kill the Drifter.

Isabella George, an alchemist trained by the Tower, knows the identity of the Drifter and refuses to go through with it, because it hits too close to home. Instead of executing the Drifter, she protects the Time Wizard at all costs and ensures that the power to control Time never falls into the wrong hands. She sets out to lift the severe decree of the Gray Tower, and prove to the Master Wizards that the Drifter is the only way to win the war.

As Isabella unmasks traitors and embraces unlikely allies, her greatest danger may lie in her own heart–from the brutal desire for revenge, to the crushing guilt she carries…and the dangerous passion she tries to deny when she’s with one man in particular.

As she attempts to sort things out both in her heart and head–and not mix up the two, a figure from her past comes along and makes an enticing offer to solve all her problems. The only payment required is her soul.

If you’ve read the first book, you’ll LOVE the second.  Opt in to get the first chapter for FREE.

If you HAVEN’T read the first book, there’s a MAJOR SPOILER in the first chapter. You have been warned.

For more comics and stories written by me: COMICS AND STORIES

If you like what you read, please consider signing up to my rss feed.

I also have a store. Click Here and check it out.

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How, not listening to Han Solo, caused me to lose my job on The Simpsons.

November 1, 2012 in THE SIMPSONS NEWS

THE SIMPSONS NEWS/VIDEO – How, not listening to Han Solo, caused me to lose my job.

Great kid! Don’t get cocky!

 

Non-Simpsons Quote:

Great Kid! Don’t get cocky! – Han Solo

In 2002, about 10 years ago, I got laid off from The Simpsons.

Back then I had been working on the show for about 9 years. I had worked my way up in reputation so I was one of the more preferred layout artists on the show.

People WANTED me on their crew. I knew it, and I LIKED that status. Because of this I started getting more and more cocky.

Click on the video below to hear me tell this story. It’s the first video I’ve ever done for this blog. I hope you like it.

If you’d rather read it, I’ve provided transcript of sorts below. It’s the same story. The text version is a bit more cleaned up and more to the point. Whichever way you choose is up to you:

The Problem with Being Cocky

Being cocky made me very very comfortable.

In this industry, being comfortable, is the worst thing that can happen to you because what ends up happening is exactly what happened to me. I started getting lethargic. I thought anything I drew was going to be awesome.

I started phoning it in. I started doing whatever I wanted. I just, drew whatever, said to myself, “That will be good,” and just turned it in. It my work really wasn’t all that good.

Since I was, “one of the best guys,” or “more preferred guys,”…well…what could happen, right?

Of course, bad quality work, equals people not wanting to work with you.  What ended up happening was that I went from working on a lot of permanent crews, to becoming a “Floater”.

The Problem with Floating

A “Floater” was a layout artist that wasn’t assigned to a permanent crew. Their job was to come and help any crew that was in trouble during revisions. It’s a position you didn’t want to be in.

Most of the time, being in revisions is very very stressful and time consuming. BUT if you where a “Floater” you would get in at the last minute, like two weeks before shipping.

This means the deadlines where harder, the work had to be done faster and this doesn’t help the quality of your work.

To make things worse, if burns you out.

So after I’d been helping out two or three shows this way, I was so burned out, the quality of my work was sooo bad…there really was no way for me to get out of that hole. I was just on a downward spiral from that point on.

There was nothing I could do about it. People just didn’t want me on their permanent crew after that.

I don’t think anybody actually knew this was happening.  This just didn’t want me on their crew.

The Review

There came a point where one of the directors I was working for, gave me a review.  It wasn’t a very good review. It was an, “okay” review.  But at that point they were looking to lay people off.

So when the season ended, they told me that I’d be back next season.

Between seasons, we have a hiatus. This usually last about one, two or three Months depending on the quality of artist or how much in demand you are or what position you’re in.

Well, my hiatus went from, one Month, to two Months, to three Months…and that’s when I started getting worried.

I had a friend at the time, on the show, who was a background guy. He called me up on the phone,

“I heard through grapevine, that you ain’t coming back,” and I was like,

“…oh man…”

I  called the show and talked to the producer and she said,

“Yeah, we’ll call you when we find out what’s going on,” but she never did. That was it.

It was a soft layoff, but it was a layoff.

So for an entire season, I didn’t work on the show.

The Best Worst Thing, That Ever Happened to me.

This was the best possible thing that ever happened to me.  It was a life altering experience.

Sometimes things like this are the best thing that happened to you and it definitely was the best thing that could’ve happened to me.

I found myself.  I found what I wanted to do. I met my wife during that time. I mean…it…wasn’t so bad.

What happened during that year is a story for another time. For now, lets just say, that circumstances came about that caused me to call the show again one year later.

Surprise Amnesia

So I’m on the phone with the producer and she’s like,

“Oh yeah, come back. You can start on this date!” and it was like,

“What?” It was as if  they had forgotten why they didn’t want me.

“Yeah come back!”

“Wha…?!” It was crazy.

When I showed up to the studio people where like,

“It’s about time you came back,” that’s when I realized they’d forgotten that I totally blew it that last season I was there. Or perhaps no one really knew but a small group of people who no longer worked there anymore.

Well, I wasn’t going to say anything about it. I just decided that I was going to do the best work I’d ever done EVER.

Ever since then I’ve been dotting my “i”s and crossing my “t”s, making sure everything I do is always the best I could possibly do.

I’m never going to get cocky ever again.

So that’s the story.

The Moral

So if you’re in the animation industry or any kind of  art industry, learn from my mistake. Listen to Han Solo.

“Don’t get cocky kid!”

The moment you think you know, is the moment you stop learning.

Comment

When has being cocky bitten you in the butt? Let me know in the comments below. I’d love to hear from you.

Some Behind the Scenes Goofiness

In this week’s e-mail, I’ve sent five examples of artwork my co-workers have done of me.

They were done to show how dignified and respected I am at work.

Here’s a sample of what these love letters are like. These is a little comic my friend Erick drew of his experience when I would look over his cubicle wall:

Yes, I have more of these indignities…uh…I mean dignities in this week’s e-mail.

If you haven’t opted in to receive my e-mails and you too want to see the madness and tom foolery that animators get into in their spare time, feel free to opt in below.

If you do so before next Thursday, I’ll resend this e-mail to you.

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Hi, Welcome!

This blog is your window into the daily life of a Simpsons artist. See what it's like work on a hit TV show!

I update this blog once a week, on Thursdays and (sometimes) Fridays. If you don't see anything new, just check back on one of those days.

My e-mail is: luis(at)luisescobarblog(dot)com

Both my books are now on Amazon. Pick up your own print copy today!

Buy My Art

  • Archie #1 Original on of a kind Sketch Cover Archie #1 Original on of a kind Sketch Cover $20.00
  • Deadpool's Secret Wars #1 original, on of a kind Sketch Cover Deadpool's Secret Wars #1 original, on of a kind Sketch Cover $20.00
  • Batman '66 One of a kind Sketch Cover Batman '66 One of a kind Sketch Cover $20.00

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