Luis' Illustrated Blog

Simpsons Storyboard artist. Artist and storyteller. Exploring how to make a living, by being creative.
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You are browsing the Blog for THE SIMPSONS NEWS

Increase your Value as an Artist by Increasing your Skill Set.

November 22, 2012 in BOOKS, THE SIMPSONS NEWS, WEBSITES

THE SIMPSONS NEWS – Increase your Value as an Artist by Increasing your Skill Set

I’ve been asked to speak about things artists can do to keep their jobs, and get more work.

This is a big subject, and I’ve got a lot of thoughts on the matter.

Besides doing what my friend Chris Oatley advices, which is:

“Do great work and be great to work with.”

I’d add this:

“Make yourself more valuable.”

There are many ways to do this and I’m only going to talk about one this week.  In the upcoming weeks I’ll write about other ways.

You can watch the video or read the “transcription” below it. It’s actually not a direct transcription, it’s a cleaned up clearer written version of what I say on the video. It’s a little more to the point.

Please forgive any redundancies in the video and the pointless rant at the end:

Increase your Skill Set

One way to increase your value as an artist is by increasing your skill set.  I know this because I’ve actually done it.

Why make yourself more valuable?

Simply put, it will give you more opportunities to keep your job or get more work.

It’s also a very competitive industry. The more skills you have the more value you’ve got.

If you’re already working in a studio and they need something you can provide, why not offer those extra services once you’re already there.  That way they don’t need to go looking for someone else.

What I’m NOT Saying

I’m not saying that your portfolio should have EVERYTHING you can do.  If your getting into the industry for any reason, such as storyboarding or animation your portfolio ought to be focused on those things.

So a storyboarding portfolio should have storyboards. An animation portfolio should have animation. For character design only have characters designs.

Don’t be putting background painting or animation if you’re trying to get a job as a character designer in your portfolio.  It’s a bad idea.

When to Show Your Other Skills

Once you’ve got the position, once you have the job, once your in the studio or have the freelance job, THEN you can offer these other things. Then you can show you can do a little bit more.

Disclaimer

If you’re a freelancer, please take this with a grain of salt, because I only live off working purely off of freelance once. And it was only for a year. I don’t have a lot of experience with that sort of life.

Any other time I did any freelance work, I did it while still working at the studio on The Simpsons. My experience of living off of freelance is limited.

How to Increase Your Skill Set

One of the things I did while working on the show, was take classes on the side.

So after work, after working eight hours, I’d go and take a two, three or four hour class. I did this for about four years.

I was fortunate enough that, at the time, a lot of art schools had popped up that taught animation disciplines. Disciplines like character designs, animation, development art…things like that. And the teachers where actually, industry professionals.

So I took animation classes from Disney animators and Warner Brothers animators. I was TAUGHT by ANIMATORS how to animate.  I was taught characters design by professional character design artists. I was taught feature development art by feature development artists.

I’ve taken painting classes, sculpting classes, a TON of figure drawing classes. And I STILL go to figure drawing to this day.

I’ve taken Storyboard classes, clean up classes, Maya classes, Photoshop classes, ACTING classes.  I’ve taken classes for just about everything I could think of, just to increase the value of my skill set.

Doing this actually made me better at my job.

As a Character Layout artist on the Simpsons, I saw my work become so much better.  My work started jumping levels. It was incredible.

It was money well spent, investing in myself. That’s one thing that you should never quit doing: investing in yourself.

My Advice to You

My advice to you is, don’t be like I and my friends used to be. When we got in the industry we wanted to be animators so we didn’t want to DEMEAN ourselves by doing clean up or “finished our drawings”. We were ANIMATORS.

We just wanted to do gesture drawings and ACTING. We didn’t want to finish a drawing, that’s GRUNT work. People BELOW us do that, right?

No!

If you can’t finish a drawing, you don’t know how to draw. You’re just pretending to draw.

My point is, don’t be arrogant and simply learn the minimum amount of skills to get by. Learn to do as much as you can. You never know when the other skills will come in handy.

Done

Alright, I hope this helps. If it does, leave a comment, if it doesn’t leave a comment. If you have follow up questions, guess what, you can leave comment.

Better yet, if you like this, opt in to get the companion e-mails that go along with this blog. Sometimes I send stuff that compliments my post and sometimes I do very unique things on it that have nothing to do with the post but might still be entertaining.

Sign up for, special content that I will NOT post on the blog. Don’t miss out.


BOOKS – Dark Rift

I managed to finish editing my wife’s book this week.  I had a few more notes for her to take care of and it was off to the “printers” (a.k.a. Amazon and Create Space).

It’s such a good read, I can’t wait to see the reaction of the fans to this new part of the story.

Alesha put in a bit more of what people have been asking for, some background information of some of the characters in the story. More background information on Isabella (the protagonist). AND you get an up close and personal look at the Grey Tower itself.

This book gets epic and some nail biting stuff happens.

The book will launch soon at Amazon and the Kindle.  When it launches, the Kindle book will be free for a limited time (about two days). If you want to know when this will happen, Click Here and opt in.

You’ll also get a chance to win a $10 Amazon gift certificate PLUS a signed hard copy version of both, THE TOWER’S ALCHEMIST and DARK RIFT. The offers ends on Nov. 27, so hurry up. Your chances are REALLY good right now.

WEBSITE – The Drawing Website

I had a heck of a tough time getting these posts ready to publish this week.

I thought for sure, I was going to miss my deadline for this week’s new drawing site post.

I drew the header picture on the right at the last minute. It’s one of those drawings that you finish whether you like it or not.

And then there’s the post itself.

Color is difficult and complicated.  I had to find just enough info to make it worth reading without going so deep that it would get confusing.

It was tough.

I eventually settled on what I would write about and began making the examples long before I wrote a word.

This ended up stressing me out more than I thought it would.

“Gotta write the color post.” “Oh man, I haven’t written the color post yet.” “When can I get to color post,” it was driving me crazy.

It was relief when I finally got to it. But then I still need to do the header drawing…stress again.

BUT I made and it got published on time…and then I forgot to promote it till mid afternoon.

Turns out, an awful lot of people liked it. YAY!
For more comics and stories written by me: COMICS AND STORIES

If you like what you read, please consider signing up to my rss feed.

I also have a store. Click Here and check it out.

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How to Sell an Animated Sitcom and Become Rich.

November 15, 2012 in BOOKS, THE SIMPSONS NEWS

THE SIMPSONS NEWS – How to Sell an Animated Sitcom and Become Rich.

Simpsons quote:

Mr. Burns: What good is money if it can’t inspire terror in your fellow man?

So how do you sell an animated sitcom to a studio and make a lot of money?

Well today I’m going to answer this question.

You can either watch the video below to get the answer to the question or you can read it. It’s the same information:

The Pitch Fests

I’ve seen plenty of people pitch, and pitch, and pitch their animated cartoons to different studios all over the place for years.

I’ve heard all the stories. I know this not first-hand, because I haven’t done it myself, but I’ve heard about it from friend and colleagues. I’ve seen it, I’ve seen the process. It’s a job unto itself. It’s a lot of work and it rarely results in anything.

Yet, I’ve also seen people who never pitch anything have studios come over to them and offer to make an animated cartoon off of their ideas.

So based off all the stories I’ve heard, all the things I know about sitcoms, trying to sell them, trying to pitch them, all the conversations I’ve had with my friends that pitch, observations about how the entertainment industry seems to work and some understanding about marketing and business, I’ve come to the answer to this question.

Disclaimer

Now here’s a disclaimer: even if you do what I suggest, which I would say is just a suggestion and could even be considered theory, there are a lot of factors involved.  Including an executive having a bad day or having a good day, or liking your face or not liking your face, or just not being in the mood to hear your pitch…that could be a factor.

So there’s an element of human chaos in the process as well. They IS an element of chance, so there’s still room for you to get lucky.

The Answer

So the answer to the question is very simple. It’s very simple, but it’s difficult to do.

The answer is this: if you have a proven track record of consistently selling your entertainment to an audience and making a lot of money off of it, then you can sell a sitcom to a studio.

Let me repeat that: if you have a consistent track record of selling your entertainment, the stuff that you’ve come up with, to an audience and actually make a profit off of it, good money, not just a penny or two, then you can actually sell a sitcom.

Why?

Because you have a proven track record, because you can say to them,

“This is the sitcom I’ve done…this is the cartoon I’ve made, or here’s the comic I’ve created and it’s selling and it’s actually making me more than enough money to make a living.  And I can do that with not only this, but with other projects I’ve got. I’ve got this project over here, and it’s also making money. I’ve done this play over here, and it’s also making money. I’ve written this novel, and it’s making money.”

They’re not going to take a chance on you if you haven’t shown that your stuff can sell. Why would they trust you? Would you trust a random stranger that just showed up and said,

“Hey, give me a million bucks, I can make you money”? When they haven’t actually shown that they can? No, you wouldn’t do that, so what makes you think that they’re going to take a chance on you if you haven’t done it either.

What the Studios Want

All the studios want is to make money. They want to make entertainment that turns a profit–that’s their business. So you have to show them that you can do it. That’s it. That’s what you’ve got to do. And it’s a really easy answer, but a difficult thing to do.

But you’ve got to do it, because then you’ll have the experience to know and be able to tell them and show them,

“Hey, I can make you money.”

The Irony

And here’s the irony: that if you’re doing it, if you’re consistently making money off of entertaining an audience, and you’re making a good living, then you probably don’t need a studio.

When they finally show up, it’s like,

“Why do I need you? I’m making a good living,” or, “I’m actually getting rich off of my own ideas.”

The Major Factors

Because it’s not about the idea–it’s about the proper execution of the idea.

Where the successful are separated from the unsuccessful is not in the idea, but the execution. If you have a really skillful execution of an idea, then you’re increasing the chances that it will actually sell and make a profit.

It’ s not the idea itself because ideas are a dime a dozen. But the skillful execution of the idea is one major factor in making a profit.

Another major factor is marketing that idea.  Finding the audience.

And the other major factor is how much value you’re putting onto the packaging of the idea so that it actually turns a profit.

So that’s the answer to the question. So I’ll repeat it again: have a proven track record of consistently making a good profit from an audience, from your ideas or your entertainment, and that’s it, that’s what you’ve got to do.

If you can’t do that, then no one’s going to trust you, because you’re not good at it. So you have to be good at it. No one’ s going to go and pay you for something you’re not good at.

Comment

So that’s my answer to the question, and let me know what you think. Do you think I’m full of it? Let me know, put a comment below.

E-mail

In this week’s e-mail, I sent out even more behind the scenes drawings, just like I did last week.

This time, there’s some crazy Bart drawings, among other chaos.

If you would like to see what was sent out to everyone, sign up to receive the madness.  If you sign up before next Thursday, I resend you this week’s e-mail.

Sign up for, special content that I will NOT post on the blog. Don’t miss out.


BOOKS – Dark Rift

I finished reading the manuscript for my wife’s book DARK RIFT. It’s the sequel to the THE TOWER’S ALCHEMIST and it’s really good.

I wrote some notes on it and she revised it. I have to go back and reread the whole thing  in order to proofread it and to make sure everything is as clear as it can be.

We’re hoping to start the pre-launch of the book by the end of the month.

If you want to be in on the pre-launch, go to THIS PAGE on my wife’s site and opt in. You’ll be informed about when the book will be available. You will also receive an exclusive sneak peek of the first chapter via a FREE pdf download.

I finished working on the cover.

Here it is, along with the description of the book:

Savior.

Monster.

A Time Wizard who will be the damnation of many…

 The world already suffers a bitter taste of hell on earth, in a World War II where Nazi warlock vampires battle with Gray Tower wizards in the streets of Europe.

The Gray Tower, in its quest to stabilize a world that hangs on a delicate balance, has issued an order: Kill the Drifter.

Isabella George, an alchemist trained by the Tower, knows the identity of the Drifter and refuses to go through with it, because it hits too close to home. Instead of executing the Drifter, she protects the Time Wizard at all costs and ensures that the power to control Time never falls into the wrong hands. She sets out to lift the severe decree of the Gray Tower, and prove to the Master Wizards that the Drifter is the only way to win the war.

As Isabella unmasks traitors and embraces unlikely allies, her greatest danger may lie in her own heart–from the brutal desire for revenge, to the crushing guilt she carries…and the dangerous passion she tries to deny when she’s with one man in particular.

As she attempts to sort things out both in her heart and head–and not mix up the two, a figure from her past comes along and makes an enticing offer to solve all her problems. The only payment required is her soul.

If you’ve read the first book, you’ll LOVE the second.  Opt in to get the first chapter for FREE.

If you HAVEN’T read the first book, there’s a MAJOR SPOILER in the first chapter. You have been warned.

For more comics and stories written by me: COMICS AND STORIES

If you like what you read, please consider signing up to my rss feed.

I also have a store. Click Here and check it out.

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How, not listening to Han Solo, caused me to lose my job on The Simpsons.

November 1, 2012 in THE SIMPSONS NEWS

THE SIMPSONS NEWS/VIDEO – How, not listening to Han Solo, caused me to lose my job.

Great kid! Don’t get cocky!

 

Non-Simpsons Quote:

Great Kid! Don’t get cocky! – Han Solo

In 2002, about 10 years ago, I got laid off from The Simpsons.

Back then I had been working on the show for about 9 years. I had worked my way up in reputation so I was one of the more preferred layout artists on the show.

People WANTED me on their crew. I knew it, and I LIKED that status. Because of this I started getting more and more cocky.

Click on the video below to hear me tell this story. It’s the first video I’ve ever done for this blog. I hope you like it.

If you’d rather read it, I’ve provided transcript of sorts below. It’s the same story. The text version is a bit more cleaned up and more to the point. Whichever way you choose is up to you:

The Problem with Being Cocky

Being cocky made me very very comfortable.

In this industry, being comfortable, is the worst thing that can happen to you because what ends up happening is exactly what happened to me. I started getting lethargic. I thought anything I drew was going to be awesome.

I started phoning it in. I started doing whatever I wanted. I just, drew whatever, said to myself, “That will be good,” and just turned it in. It my work really wasn’t all that good.

Since I was, “one of the best guys,” or “more preferred guys,”…well…what could happen, right?

Of course, bad quality work, equals people not wanting to work with you.  What ended up happening was that I went from working on a lot of permanent crews, to becoming a “Floater”.

The Problem with Floating

A “Floater” was a layout artist that wasn’t assigned to a permanent crew. Their job was to come and help any crew that was in trouble during revisions. It’s a position you didn’t want to be in.

Most of the time, being in revisions is very very stressful and time consuming. BUT if you where a “Floater” you would get in at the last minute, like two weeks before shipping.

This means the deadlines where harder, the work had to be done faster and this doesn’t help the quality of your work.

To make things worse, if burns you out.

So after I’d been helping out two or three shows this way, I was so burned out, the quality of my work was sooo bad…there really was no way for me to get out of that hole. I was just on a downward spiral from that point on.

There was nothing I could do about it. People just didn’t want me on their permanent crew after that.

I don’t think anybody actually knew this was happening.  This just didn’t want me on their crew.

The Review

There came a point where one of the directors I was working for, gave me a review.  It wasn’t a very good review. It was an, “okay” review.  But at that point they were looking to lay people off.

So when the season ended, they told me that I’d be back next season.

Between seasons, we have a hiatus. This usually last about one, two or three Months depending on the quality of artist or how much in demand you are or what position you’re in.

Well, my hiatus went from, one Month, to two Months, to three Months…and that’s when I started getting worried.

I had a friend at the time, on the show, who was a background guy. He called me up on the phone,

“I heard through grapevine, that you ain’t coming back,” and I was like,

“…oh man…”

I  called the show and talked to the producer and she said,

“Yeah, we’ll call you when we find out what’s going on,” but she never did. That was it.

It was a soft layoff, but it was a layoff.

So for an entire season, I didn’t work on the show.

The Best Worst Thing, That Ever Happened to me.

This was the best possible thing that ever happened to me.  It was a life altering experience.

Sometimes things like this are the best thing that happened to you and it definitely was the best thing that could’ve happened to me.

I found myself.  I found what I wanted to do. I met my wife during that time. I mean…it…wasn’t so bad.

What happened during that year is a story for another time. For now, lets just say, that circumstances came about that caused me to call the show again one year later.

Surprise Amnesia

So I’m on the phone with the producer and she’s like,

“Oh yeah, come back. You can start on this date!” and it was like,

“What?” It was as if  they had forgotten why they didn’t want me.

“Yeah come back!”

“Wha…?!” It was crazy.

When I showed up to the studio people where like,

“It’s about time you came back,” that’s when I realized they’d forgotten that I totally blew it that last season I was there. Or perhaps no one really knew but a small group of people who no longer worked there anymore.

Well, I wasn’t going to say anything about it. I just decided that I was going to do the best work I’d ever done EVER.

Ever since then I’ve been dotting my “i”s and crossing my “t”s, making sure everything I do is always the best I could possibly do.

I’m never going to get cocky ever again.

So that’s the story.

The Moral

So if you’re in the animation industry or any kind of  art industry, learn from my mistake. Listen to Han Solo.

“Don’t get cocky kid!”

The moment you think you know, is the moment you stop learning.

Comment

When has being cocky bitten you in the butt? Let me know in the comments below. I’d love to hear from you.

Some Behind the Scenes Goofiness

In this week’s e-mail, I’ve sent five examples of artwork my co-workers have done of me.

They were done to show how dignified and respected I am at work.

Here’s a sample of what these love letters are like. These is a little comic my friend Erick drew of his experience when I would look over his cubicle wall:

Yes, I have more of these indignities…uh…I mean dignities in this week’s e-mail.

If you haven’t opted in to receive my e-mails and you too want to see the madness and tom foolery that animators get into in their spare time, feel free to opt in below.

If you do so before next Thursday, I’ll resend this e-mail to you.

For more comics and stories written by me: COMICS AND STORIES

If you like what you read, please consider signing up to my rss feed.

I also have a store. Click Here and check it out.

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Confessions of a Simpsons Assassin, Part 2

October 25, 2012 in THE SIMPSONS NEWS

THE SIMPSONS NEWS –  Confessions of a Simpsons Assassin, Part 2

Simpsons Quote:

Grimes: You idiot! You almost drank a beaker full of sulfuric acid!

Homer: Acid, eh? Jeez, that would have been STUPID! (laughs) Wow, would my face have been red! (laughs again)

The first assassination job Director Jim Reardon ever gave me was to kill Frank Grimes. He just handed me the scenes and I went to work.

The sad part was, that I REALLY ended up liking Frank Grimes a lot.  So much so that this became my favorite SIMPSONS episode.

I put A LOT of myself in the acting and mannerisms of Frank Grimes and I’ll talk about that below.

BUT by the time the animatic was finished, the deed was done. The weird fat guy, Frank Grimes, was dead.

What’s that you say? Frank Grimes isn’t fat? Did I take out the wrong cartoon character?

Hmmm, well here’s the story…

The Original Frank Grimes

The Frank Grimes I killed was a fat guy. He had a body like Homer’s and had a bit of “pin head”.

The animatic had this version of Frank Grimes in it.

I was given some pretty heavy acting scenes with Frank and I was really having a good time with them.

I was really proud of my work on them.

Then…after the animatic, we found out that the writers and producers weren’t happy with what Frank looked like, so he had to be redesigned.

Every scene he was in was going to have to be reworked.

I was part of Jim’s permanent crew so I had was part of the revision team. So we folded up our sleeves and got to work.

A Peek at My Scenes

Frank, Lenny and Carl talk about Homer’s eating. Definitely my scenes. I have the thumbnails to prove it.

I don’t think I originally did the scene below but I know I revised it. Making Homer’s movement more duck like:

The scene below was a pain to layout. It’s definitely a cheat. I wasn’t able to capture the whole scene to show you but believe me when I say, it’s very odd looking.

The melting of the wall took a lot of  time to do.  I made up the weird shape the wall melted into. I just let my pencil wander and that’s what I ended up with.  I didn’t think they would use it as the final drawing:

Frank’s acting below was one of the many over the top moments I got to do. There’s my “claw” hands on Frank.  I was able to go really broad and wild with all of his expressions.  This stuff was really fun to do.

And the Emmy Goes To…

Okay, so, this is something it never occurred to me that I’d be able to do til I started writing this post.  I can ACTUALLY write about my favorite acting moments I’ve ever done on an episode.

These are it. The scenes with Frank confronting Homer and his family below, are the most personal scenes I’d ever done.  There was only ONE other moment on an episode that came close.

But these scenes with the family, are all me. I was REALLY into this:

I practically memorized Franks speech. I internalized it.  I listened to it over and over and acted it out myself.

I FELT what Frank felt. I BECAME Frank and I just went for it here.

I’d only do this one other time in an episode.

Those hand gestures and the mannerisms he has in this sequence, that’s all me when I get frustrated.

For it to have come out the way I wanted it to without me being able to time it myself, was a great joy and relief.

PLEASE go watch the show and pay attention to Frank in this section. The screenshots above don’t really show what I’m talking about.

I think it’s the best acting I ever did in an episode.

The Death of Grimes

I lOVED drawing and acting out Frank’s freak outs.  The scenes below really show how broad and cartoony I was allowed to go with him.

I mean, LOOK I even did a multiply arm effects on him:

And here, in the scenes below, you can see how I was doing multiple arms AGAIN. It’s a VERY unSimpsons thing to do and I got away with it.

I’m really surprised the goofy walk above came out as good as it did considering the artwork I gave the Koreans to work with.

I ended up working on MORE Frank Grime scenes after the animatic than before the animatic.  Mostly because we had to revise his model.

I think I worked on about 50% of all the scenes Frank is in.  The other artist who worked a lot of Frank’s scenes was the Assistant Director Mark Ervin. If you pay close attention, you can tell which one of us did what scenes by how skinny Frank is.

I tended to draw Frank much skinner. Just look at the skinny arms on Frank in the shot below:

Mark would make Frank a bit chunkier and thicker.

The scene below is a combination of both my scene and Mark’s scene.  He revised my drawings. That Mr. Burns looks WAY too nice looking to be one of mine.

You’ll notice that Frank changes in the scene from being thicker to, super skinny, to being a thicker again:

The shot where Frank stand in front of the cables as well as the ones where he grabs the cables. Where originally drawn by me with the fat Frank.  But after animatic, I revised them and then Mark revised my drawings. I guess my Frank’s where getting a little TOO skinny.

The reaction shot below was totally me though.  Just look at Smithers with his “anime acting” and Homer with his “claw” hand.

So there. Forgive me for tooting my own horn.  This is the acting work I’m most proud of.

Hamlet and Grimes

I remember when I was working on this episode, I had become obsessed with Shakespeare. Yes, I’m a HUGE nerd, so what else is new.

Anyway, during this time, I was absorbed with HAMLET (still my favorite Shakespeare play).  I couldn’t get enough of it. I started memorizing LINES from the play, for goodness sakes. FOR FUN!

And OF COURSE, working on this episode made me think how much like HAMLET this episode was.

I even went up to Jim and explained to him all the things that made this episode like HAMLET.  I wish I had recorded myself or had written it down because…I can’t remember AT ALL why I thought that.

I TRIED to remember. I wanted to share my thoughts about it here, but I can’t remember.

Stoopid memory.

From a purely superficial level, all I can think of is that they both start with tragedy, they’re both about the lead’s obsession with point out the truth to the people around him,  which leads to the death of the lead character.

Perhaps this is what I told Jim…I dunno.

“Words words words.” – Hamlet

… great…now I want to watch HAMLET…again.

Sketches in the E-mail

In this week’s e-mail, I had a special surprise.  As I was looking through my old drawings earlier this week, I found some pages of thumbnails that I had done specifically for THIS episode.

In them you saw a very small hint of what Frank Grimes originally looked like. You also see the thought process behind some of the acting I did.

There’s was also some other non-Simpsons related doodle on the page I drew. Mostly girls sketches.

Anyway, that’s what I sent out as an e-mail this week to everyone who’s on my e-mail list.

If you want to have this e-mail sent to you, put in your e-mail below before Thursday of next week and I’ll resend the e-mail to you soon after. Don’t miss out again.

 

Sign up for, special content that I will NOT post on the blog. Don’t miss out.


 

WEBSITES – The Drawing Website

New post is up on The Drawing Website.

This time I’m teaching you, “How to Trace Like a Pro.”

Yes, you read right, TRACING.

What does tracing have to do with learning to draw?

Well, you’d be surprised. Go the post and check it out.

MY WEEK – Overworking myself

I’m burning myself out.

I’ve been overworking myself during my free time.

After working a full day at the studio I also write 1 1/2 blog posts a week (one here and one for The Drawing Website, where posts take two whole weeks to write), and two e-mails full of content. On top of that, I’m editing my wife’s book, AND helping to taking care of my kids when I get home. Not to mention I’m putting that “thing” together that I mentioned in last week’s post.

I’m NOT complaining, I CHOSEN to do this. One of the highlights of my week was drawing that kung fu drawing above.  I’m REALLY proud of it.  It was FUN and I learned a lot doing it.

STILL, I think I’m over doing it.  I’ve got to find a way to still provide good content on my sites without killing myself.

I haven’t quite figured out how though. Any suggestions?

In this week’s Drawing Website post, I experimented for the first time with video. I might start using it here in this site.  Maybe if I do more talking and less writing, things will take less time.  I’m not sure.

I still want the writing part of my blog though.

Anyway, expect some changes in the next few weeks as I start experimenting. I can’t keep up this pace.

 

 

 

For more comics and stories written by me: COMICS AND STORIES

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Comments are appreciated as well.

I also have a store. Click Here and check it out.

Writing this blog is almost a part time job for me. Tips are most welcome.

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Confessions of a Simpsons Assassin, Part 1

October 18, 2012 in BOOKS, introvert, PODCASTS, THE SIMPSONS NEWS, VIDEOS, WEBSITES

THE SIMPSONS NEWS – Confessions of a Simpsons Assassin, Part 1

Simpsons Quote:

“I don’t judge Homer or Marge. That’s for a vengeful God to do.” – Maude Flanders

I’m not exactly sure why but Director Jim Reardon had me kill people. By people, I mean, Simpson characters.

I killed two Simpsons characters for Jim.  One of them was Maude Flanders.

The Job

It wasn’t an assignment that was particularly different from any other I’d been given.  He just handed me the scenes, gave me some direction as to what he wanted to see me do in them, and then I went to my desk and worked got to work.

Of course there where pretty girls in the sequence, but I spent most of my time making Homer’s belly fat, extra wobbly. Overall, that was the biggest challenge in working on those scenes aside from drawing a ton of crowds.

That said, I DO have a little anecdote to tell about the scene that isn’t known at all.

The Rewrite

There was a rewrite in that particular scene. A revision from what was originally there.

In the original version Homer does his little stomach wobble asking for the t-shirt. Just as the shirt is going to be launched at him, he looks down,

“Ooh, a gumball,” he reaches down to get it and Maude gets hit and goes over the rail.

After the animatic, Homer looks down,

“Ooh a bobby pin,” he reaches down to get it and Maude gets hit and goes over the rail.

http://youtu.be/OpV9ZSjNSZk

It was a fun little assignment.  I didn’t really think it would end  up being such a big moment in Simpsons history.

E- mail Give Away

Anyone who is signed up to my e-mail list will get a free “thing”.

In this week’s e-mail, I sent out a sneak peek of what that thing is.

As soon as it’s ready, it’s going to be given to everyone on the list.  Anyone who wants it can have it if you opt in, but the current group will get it before anyone else, once it’s ready.

If you want to be among the first to get it, sign up now. I’ll send you the e-mail revealing the “thing” if you sign up before next Thursday.

Sign up for, special content that I will NOT post on the blog. Don’t miss out.


PODCASTS/WEBSITE – The Rotoscopers

How much into animation are you?

If your any kind of an animation nerd at all or WISH to be, your doing yourself a great disservice by not checking out The Rotoscopers’ podcast and website.

You want to know what’s going on in the animation world from a VERY well informed fan’s point a view? Follow:

Morgan Stradling,

Chealsea Robson,

and Mason Smith as they geek out about anything and everything animation related.

You’ll learn A LOT about animation.

I’ve listen to almost all of their shows and it’s really reminded me of how great the animation industry can be.

Believe me when I say that, when you’re sitting on this side of the fence, you can forget why you got in this industry to begin with. Listening to the passion The Rotoscopers have for animation, is a breath of fresh air.

I seriously can’t recommend them enough. Go check them out.

VIDEOS – Introvert video

I’ve made no secret in this blog that I’m an introvert.

I like it when there are things out on the net that educate extroverts on what it actually means to be an introvert.

I also like thing on the internet that help introverts have an easier time living AS an introvert in a world run by extroverts.

The video below does both and I love it.  It’s also really well done. Check it out:

BOOKS – Dark Rift

I’m currently reading through the manuscript for DARK RIFT, the sequel to my wife‘s book THE TOWER’S ALCHEMIST.  I’m  half way through the book and it’s really an exciting read.

That said, I’m REALLY being picky about it and I’ve written tons of notes. I want her book to not just be a good read, but a read you can’t put down.

To that end I’m reading the book, looking for ways to really punch up what my wife has already put there.

Sometimes we discuss the book and the story over dinner. We talk about ways she can play things up in the story and make things clearer.  It’s really fun.

Especially since I get to come up with ideas without having to actually execute them (which is the hard part).

I made sure my wife told me nothing about the story, so when I read it, I could read it as an audience member. That way, I could gauge whether or not the story was really working well.

The DARK RIFT manuscript has some gut wrenching intense parts in it.

I’m happy to say it is.  I just read a part where something really crazy happens to some characters I really liked and I’m like,

“Nooo, that didn’t just happen!” Which I think is AWESOME. That’s the reaction I WANT to have reading the book.

My wife wants to have the book published by the end of October but I don’t think that’s going to happen.  Even if I manage to finish reading the manuscript in a week or so, I still need to draw the cover and write the back of the book description.

Once that’s done, we have to plan a proper launch for the book so we can get as many eyeballs on it as possible.

All this stuff takes time do.

That said, keep an eye out for the book. Hopefully, I’ll be ready by next Month.

 

For more comics and stories written by me: COMICS AND STORIES

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Comments are appreciated as well.

I also have a store. Click Here and check it out.

Writing this blog is almost a part time job for me. Tips are most welcome.

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Breakdown of a Simpsons scene: Itchy and Scratchy trying to Kill Bart and Lisa.

October 11, 2012 in THE SIMPSONS NEWS, WEBSITES

THE SIMPSONS NEWS – Breakdown of a Simpsons scene: Itchy and Scratchy trying to Kill Bart and Lisa

I explain this crazy drawing below.

Simpsons Quote:

“Facts are meaningless. You can use facts to prove anything that’s even remotely true.” — Homer Simpson

I’ve animated on The Simpsons, quite a few times. By “animated”, I mean, done it all. From key poses to inbetweening to putting all the info on exposure sheets.

One of the times I did this was on Treehouse of Horror IX, when Itchy and Scratch chase Bart and Lisa into the Live with Regis and Kathie Lee show.

Basic Animation Principles

When you first learn to animate,  one of the first things you’re taught to animate is the “bouncing ball”.  It is meant to teach you the animation principle of squash and stretch. It’s usually the second lesson you’re taught in animation.  The first lesson being “ease in” and “ease out”.  Sometimes using a pendulum swinging or a ball starting to roll down a slant.

What am I talking about?

Okay, real quick, in case you don’t know:

Got this picture at: http://gamasutra.com/blogs/MichaelJungbluth/20110114/6788/Adding_Weight_to_Your_Game_Design_Part_6_Slow_In_Slow_Out.php

“Ease in” and “Ease out” – is when an object, like a  pendulum, slowly begins moving and then speed up as it moves forward. When it reaches the other side it slows down do to gravity and then slowly swings the other way.

In animation, in order to get this effect, you put more drawing in the slow parts and less drawing in the fast parts causing a “easing into” and “easing out of” effect.

Almost every action an animator animates has an “easing in” or “easing out” component.

 

Got this picture at: http://mattsfdablog.blogspot.com/2011/10/principles-of-animation.html

“Squash and stretch” – is an animation principle where an animated object is deformed (without changing it’s mass) for a single frame of film, either by squashing or stretching, in order to get a sense of weight or impact. Like when a ball hits the floor and bounces back up.

So what does this have to do with the episode? Read on.

Bart and Lisa Fall in Soup

Steve Moore, my director, asked me if I wanted the assignment doing this live action scene and I jumped a the chance. I talked up my animation skills to get it. It had been years since I had gotten a chance to fully animate anything. On top of that, I had never worked on anything quite like this either.

To be quite frank, I wasn’t sure if I was going to be able to do it.  I was telling Steve how much experience I had, but really, it was only from a few animation tests I’d done. This would be something outside of my experience.

When I got my scene folder, it was full of pre-pegged Photostats . Photostats, are frame by frame photos of a of live action scene. This is what I was going to use in order to draw the characters interacting with the live action.

The one thing that you don’t see in the final version that was present in my Photostats, was the tennis balls that where dropped into the pot in order to make the splashes.  I covered the balls with the characters.

So I’m sitting there looking at the stats, roll up my sleeves and just start animating as I do it all the time.  I just went for it.

All those hours of sitting in “the little dark room” for Jeff , all the tests I’d done for classes, years of drawing the characters, and anything else I could draw upon, kept me going.

As I worked, it suddenly occurred to me that I wasn’t really doing anything complicated at all. Just because I was drawing characters with legs and arms didn’t mean that I was animating anything I hadn’t done before.

As I worked on the scene, it became VERY clear that I was basically animating a variation of the bouncing ball test. Let me show you.

Keep in mind that the screenshots I’ve got below are not the best representation of the drawings I would have liked to capture.  The method I use to get the screen captures was really imprecise:

Okay so taking a look at the screens above, in screen 1 you can see Lisa and Bart in a very strange pose. This would be a “not-so-deformed” stretch pose.

When Bart gets out of the pot, I drew a more stretched out drawing but was unable to capture it, so we have the drawing in screen 2 where he’s actually at the peak of this “ease out”.

Then he “stretches” in 3, landing with one foot first,  in order to make it more natural looking.

In screen 4, he lands and that’s the “squash” pose.

He “stretches” again in 5, as he takes to the air.

In 6 I didn’t quite capture the apex of his jump, but I did get Lisa’s “squash” pose.

7 is Lisa’s “ease out” pose and then her stretch on screen 8.  That’s that, the rest is just the kids running off screen.

Having done that, I was then able to do Itchy and Scratchy easier.  I went out of my way to really push them more since they’re “cartoons”:

Alright, so I start with a subtle stretch of the two character in screen 1 as they fall.

As Scratchy leaves the pot in screen 2 I really stretched him out. He looks deformed.

Then in screen 3 I REALLY do something crazy. This is a “smear”.  This kind of effect was used a lot in Looney Toon cartoons when a character had to do a quick action in only one frame.  I needed Scratchy to end up in the pose on screen 4 without having to use up any frames to do it, so I did this crazy blur effect.

When you look at the final animation, you can’t even see it unless you’re looking for it.  It happens so fast.  It totally works.

Screen 5 is Scratchy “easing out” of the apex of his jump and then stretching to to land in screen 6.

Screen 7 we see Scratchy in his “squash” position.  Itchy is now out of the pot, BUT if you go frame by frame, you will see that Itchy also had a crazy blur effect with his knife.  I wasn’t able to capture it though.

In Screen 8 you can clearly see Itchy stretching as Scratchy “eases out” of his jump.

I REALLY stretch Itchy in screen 9. He’s really fighting gravity as it pull down on him.

Just for fun and variety, I had Itchy do a flip when he jumped, as you can see in screen 10.

It turned out looking good. After worrying about the scene and whether or not I was going to be able to pull it off, it turned out to be really simple and really fun. It just required, mostly, basic animation knowledge with just a touch of advance know how.

Special E-mail Surprise

So in THIS week’s e-mail, I posted a very special surprise. I happen to own a photocopy of  the manuscript that became: Character Animation Crash Course!
By (Disney animator) Eric Goldberg (who designed and animated the Genie in Aladdin). Yes, it’s an affiliate link.

I used this manuscript in order to figure out how to do the “smear” effect on Scratchy. There’s a page in the manuscript that explains it. I don’t own Eric Goldberg’s book, so I can’t say whether or not the page I’m referring to is in it.

What I have done though is pasted the page in the e-mail I sent out this week. That way, even if you own the book, you can see the original manuscript page where it came from.

If you want to get this e-mail, simply opt in to the e-mail this week BEFORE next Thursday and I’ll resend the e-mail.

If you’re not receiving my e-mails, your missing out on a lot of fun stuff like this.

Sign up for, special content that I will NOT post on the blog. Don’t miss out.


WEBSITE – Drawing Stick Figure with style

A new Drawing Website post is up.

Alright, so the drawing on the left doesn’t look like much, but believe me when I say that, the post this drawing belongs to will change the way you look at cartoon characters.

I really went all out on this new post and you have not idea how excited I am for you to read it.

Whether you’re a real beginner or much more advanced at drawing, this post has info on design that you might have never heard before.

In fact, I know a lot of professional draftsmen, who don’t know some of what I’ve written in this post. The crazy part, is that I do it all with stick figures!

If you’ve ever wanted to learn to draw cool stick figures, this is the post for you.

Check it out, give it a read, and leave me feedback about what you think.

Stick figures, with style! – Basic design.

 

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I also have a store. Click Here and check it out.

Writing this blog is almost a part time job for me. Tips are most welcome.

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See How Easily you can Take a Simple Composition and make it Epic, Simpsons style.

October 4, 2012 in FAMILY, THE SIMPSONS NEWS

THE SIMPSONS NEWS –  See How Easily you can Take a Simple Composition and make it Epic, Simpsons style.

The Simpsons quote:

Marge: Homer, we can’t take his money.
Homer: Aww, I can’t take HIS money, I can’t print MY OWN money, I have to WORK for my money. Why don’t I just lay down and DIE.

 

Sometime, late in 2001, I was fortunate enough to have worked on one of the funniest episode of season 13, HALF-DECENT PROPOSAL.

This was director Lauren MacMullan’s second episode.

Lauren is an incredible director. The show turned out looking fantastic. This was in no small part, due to her great staging and cinematography.

She isn’t credited with storyboards on the episode and I don’t recall what they looked like but, her dynamic style comes through never the less.

The thing that really stands out to me about this episode looking back is drama and depth of many of her shots.

My personal contribution to the shots was to try to keep the horizon line low where appropriate. This was made easier by the fact that the shots had been set up with so much depth already that it made it all come together that much better.

By depth, I mean that many shots had been set up with clear foreground elements, middle ground elements and background elements.

When you go out of your way brake down compositions this way, you can’t help but to come up with some beautiful, epic shots.

The Epic Shots

Below are samples of shots from sequences I worked on that illustrate my point:

Artie in the foreground + Marge and Homer in the middle ground + Helicopter, ocean and sky in the background + low horizon = one really nice shot.

The shot above, could have been easily staged with Artie walking sideways, “comic strip style” from one side of the boat to Homer and Marge. Instead the shot is of Artie walking toward camera in perspective, stopping to talk the Homer and Marge in the foreground.  It’s much more interesting and dynamic.

It’s always best to try to find ways to get character to walk in and out of the picture. It adds interest.

Centered composition with a low horizon to add interest. The low horizon makes sure that the frame isn’t split right in the middle, making the sky more dominant.  Homer and Marge are in the foreground adding depth.

Once again, low horizon to give the sky dominance put not a straight on composition like before. This time with a two point perceptive to make sure elements in the shot aren’t parallel to the “picture frame” (that was my decision). Artie in the extreme foreground adding depth. I don’t think the board looked quite like this. I plussed it up a bit.

Another one of my sections. Homer in the extreme foreground, Marge in the middle ground, the rest of the room in the background.  Very interesting shot.

I was really having fun with this stuff. It was all about drawing pretty pictures. Marge in the extreme foreground with Homer in the background. Angled shot makes it much more interesting to look at.

Not every shot can have a foreground element. How do you make it interesting? Two point perspective creating angle that go against the picture frame helps.

I just like this shot and I’m proud of the way it came out. I had to draw the shadows too.

I worked on two, maybe three full shots in the dance hall. I was mostly doing the scenes with Marge, Patty and Selma in this act.

I was put on revisions in this sequence, mostly to draw the crowd in the back.  That said, the scene above IS one of the few I did.

Again, instead of Marge simply walking sideways “comic strip style” to the door, we see her recede in space, adding interest and depth.

I’ve written a lot about working with director Jeff Lynch. Oddly enough, working with Lauren often reminded me of working with Jeff. Just like Jeff she also storyboarded and allowed us to animate a little bit more than usual, but also just like Jeff, she wasn’t afraid to do a some crazy camera moves like the one on the right.

Mid-shot of Marge for her line, then she turns and walk out the door as the crowd parts (big pain in the neck to draw).

The camera pulls out to reveal Artie in the foreground (camera cheat).  The camera “spins” around him as he put on his glasses and watches her walk away. This basically mean you animate Artie spinning in place 180 degrees with a slight camera adjust, while the background characters are panned across really fast.

I don’t actually remember drawing Artie in the scene but I think I must have. It’s possible I didn’t. I DO remember working out the technical aspects of the scene and putting the crowd in.

I also remember drawing Marge. That is definitely MY acting she’s doing. Look at that finger sticking up. Why did I do that? I don’t know but it’s was me alright.

My Act 3 work was the whole oil rig sequence beginning with the ride in the bus and the “Mount Carlmore” gag.

Lauren really assigned me a doozy of a section:

Beginning with this scene above with a hand drawn animated lens flair I had to put in. AND animated shadows on the bus.

And then there’s this crazy shot here on the left.  It’s a total cheat that works. The camera moves so fast you don’t see how odd the layout actually is.

 

Fire in the foreground, characters in the middle ground, PLUS dutch angle. Very dramatic.  The fire, was the bane of my existence. It was such a pain to draw. It took me the most time.

Aaaah! THREE POINT PERPECTIVE! Actually, the shot above was fun to draw and it looks cool.  I’ve very happy with my Homer and Lenny in this shot. It’s not an angle that you draw the characters in often.

Foreground, middle ground and background elements in it as well. The fire and SMOKE made my life hell.

Another three point perspective angle. Lenny as the foreground element.  The fire was awful to work on…

Did I mention the I didn’t like drawing the fire?

Less fire on this one. Very dramatic up shot. Homer and Rig are the foreground elements, helicopter is the middle ground element, sun is the background.  Everything is angled to avoid being parallel with the picture frame.

And my final example:

Marge and Homer in the foreground frame Artie as he struggles to get in the Helicopter.  Fun stuff to draw here. I especially like that I got to animate that quote I posted at the beginning of the post (full circle!). It  makes me laugh.

This is a great episode. There are people out there that complain that later episodes of the show, stop being funny. This one is one of the many episodes that prove them wrong.

My Life with Baron Von Kiss-A-Lot.

I worked on a lot more scenes than the ones I mentioned above. Including this one:

Yup, that’s right, I drew the Baron.

Which is the subject of this week’s e-mail. I write about my thoughts and experiences with the Baron. As well as what I think about this gag.

If you want to read about this, opt in to the e-mail.

The e-mail has been sent out already, BUT if you opt in before next Wednesday, I’ll resend it just for you.

 

Sign up for, special content that I will NOT post on the blog. Don’t miss out.


 FAMILY – Poor baby Luke as the Flu

My poor one year old son has the flu.  He’s miserable.

If you’re a parent you know you’d rather be sick then have you’re kids be sick. Especially when you see them feeling so bad.

It’s also, especially tough on my wife since she’s the one who has to put up with all the poopin’ and pukin’.

The baby has puked on my wife quite a few times already.

 

Baby Luke has had some issues with over filling his diaper, to my wife’s dismay

 

 

 

For more comics and stories written by me: COMICS AND STORIES

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Comments are appreciated as well.

I also have a store. Click Here and check it out.

Writing this blog is almost a part time job for me. Tips are most welcome.

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A Lesson, Indirectly Learned from Brad Bird.

September 27, 2012 in THE SIMPSONS NEWS, WEBSITES

THE SIMPSONS NEWS – A Lesson, Indirectly Learned from Brad Bird.

 

Simpsons quote (…sort of):

“When in doubt, lower the horizon line” – Brad Bird

The quote above was taped to Simpson Director Steve Moore’s office door.

It had a self-caricature of Brad Bird happily pushing down a line while he stared straight at you. It was obviously an enlarged copy of a doodle/note that Brad Bird had written Steve at some point.

That thing was taped to Steve’s door for YEARS. The only reason it isn’t anymore, is because we moved to a new studio and I think Steve forgot to post it up.

I’ve worked for Steve more than any other Director on the show.  He’s been really good to me, and he even championed me to have the current position I have now. For which I’m truly grateful.

Going in and out of his office for all those years and seeing that note posted on his door, insured that I would have that quote embedded into my brain forever.

So, what does that DO to a person?

What it Did to Me

Just because I had a studio job didn’t mean that “I had arrived”. Through out my years on the show, I’ve also taken years of drawing class. Almost all of which where taught by industry professionals. And none of them gave me a grade nor college credit.

I took them, NOT to have a sheet of paper TELLING people I was TAUGHT to draw. I took them so I could SHOW people I CAN draw (and I still try to go figure drawing every week).

One of the classes I took was an animation development class. It was like what would probably be called a “Concept Art” class only for animation. Part of what was taught in that class was how to create well designed and composed environments.

The reason I bring this up is because of the enormous influence that class had on me and my work from that point on.  That class, combined with Brad Bird’s quote made me hyper aware of how I could improve the layouts of the scenes I had to work on.

The Result

Sometime in 1996, I worked on the episode BART AFTER DARK.

I believe this was around the time I was taking my development classes. My mind was reeling with the theories of dynamic compositions.

So what happens when you learn something new? Well, you can’t WAIT to try it out, of course.

Director Dominic Polcino, handed me a VERY involved section of the show. Lot’s of crowds and destruction. I couldn’t WAIT to apply what I had learned in my classes. So I took one look at the storyboards that were given to me of the scenes I was to layout and I did what Brad Bird had brainwashed me to do.

I lowered the horizon line.

In case you don’t know what that means, to put it simply, I lowered the camera in just about every single shot.

Behold, the sequence that is almost all up shot:

Okay, so the sequence begins with the scene above of some of the characters walking to the gate.  The board had the shot composed with the camera at about eye level. I lowered it.  The result was a much more dynamic angle on the characters and a more interesting size comparison.

As I was working on these scene, the biggest challenge I faced was the character designs.  The Simpsons just aren’t really designed to look good in any other angle besides 3/4 view.  When you lower the camera, you really have to solve the design so that it looks right.

For example:

The scene above was really difficult. The women had lip stick and needed to still look pretty and “on model” but how far back should I draw the bottom lip? How much should I push the overbite?

Well, I ended up cheating by diminishing the overbite a bit. Then they looked okay. But it took a few tries to get that right.

And then there’s Helen Lovejoy:

She’s got a one of the strangest designs on the show. Drawing from any angle is tough but from a low angle was just painful. I don’t think I got it right but it worked okay for this scene.

Again, I think this shot also had a much more straight forward composition but I lowered the horizon line. I also think the board had the characters in the background much more straight on and flat.  I added two point perspective here and made the crowd more interesting to look at.

In the drawing of Belle above, I really “squared off” her face to work with the perceptive of the drawing. I literally drew her face as a box and put her features on it.

Once again, I lowered the horizon line on this drawing. The version of the shot in the storyboard was a little more straight forward.

OH, and by the way, can you tell I was having a little too much fun drawing the women? Yeah, I was single at the time. Sorry.

That said, drawing women is really really fun. Simply ask, just about any female artist. It’s usually their favorite subject to draw.

BIG pan on this one. A lot going on. This one took a while.

Helen knocking over plants, Maude stomping, Apu on a tree, Frink chopping down the tree, Otto throwing rocks, Jimbo jumping the fence.

And the cop coming toward camera had to work within the perceptive I had established.

Oh, and there goes Ned running in the background with a torch.

Below is yet another two point perspective with a low horizon:

I really posed out the stair climbing by Homer on this one.

You can really see that it was me who did this scenes because it has some of my “stand by acting”.  Belle has her arm in front of her with a “claw” hand.  I tend to draw the “claw” hand a lot.

And if you look at the blond woman in the back, she has her fist up in front of her and her shoulder up.  That’s my “I’m worried” Anime acting.

Low horizon again. Not the best moment to have gotten a screen grab of. Twin hand acting, is bad.

This is one of the few scenes where I didn’t over pose the women in the background.

Above we have, two point perceptive, low horizon and the Background artist didn’t re-draw my fountain. It was drawn fast and rough. I though the Background artist was going to put it on model. I’m not sure why it didn’t happen.

I made up the look of the mermaid on the fountain thinking it would be re-drawn. I made it look a bit like The Little Mermaid. No, I don’t have ANYTHING against the movie or character.

I remember drawing Moleman here, and it was a pain in the neck.

The scene was never meant to be seen like this. It’s cheated quite a bit. The camera move was meant to hide the perceptive cheats.

Above is another bad screen grab. Twinning again. Low horizon and two point perceptive.

Oops! There goes the Little Mermaid.

And above we have the final low horizon line shot of the sequence. A two point perspective AND Anime acting.

The thing about setting the camera down low is that you tend to get an interesting variety of sizes and shape, pretty quickly. It’s almost, instant depth of field. Especially if you have a foreground element like Homer above.

High Horizon Line

The next two scenes below have a high horizon line.

Believe me, I tried to lower the horizon but the director wouldn’t let me.

when it comes to crowd shots, I often try to compose them with a low horizon line, that way you only draw one visible row of people and the rest of the crowd is obscured behind the first group.  It’s less to draw.

Couldn’t get away with that in the shot below:

Yeah, the shot above was time consuming. And there’s Homer with my Anime acting.

OUCH! Yet another screen grab with bad twin hands acting. Don’t try this at home kid.

Had I tried this shot from a low angle, the crowd would have blocked Homer.

This shot was done as one long shot and was broke up into three in editing.

Once again, I have my over posed women in the background.

One thing I will say I’m happy with in this scene, is the acting on Homer’s singing where he sings, “Caaaaare”.  I thought it worked well.

An Open Message to My E-mail Readers

Thank you so much for responding to my question on last week’s e-mail. I wrote this post in direct response to you giving me feedback.

Next time I promise to respond personally to your e-mail. I’ve come up with a way I could do that which I mention in THIS week’s e-mail.

Again, thank you.

Now, if you’re reading this and haven’t opted in to receive some behind the scenes e-mail and other nuttiness, what are you waiting for?

In the e-mail I sent out this week, I wrote about and posted screenshots, of the sexiest scenes I did on this episode. Scenes which made me hope no one walked into my cubicle and caught me drawing. Very embarrassing.

You’ve missed out on this e-mail already but don’t miss out on the next one.

…well, tell you what, if at least ten people or more sign up to my e-mail list BEFORE next week’s post (next Thursday), I’ll send it out just to those new people too.

Sound good?

 

Sign up for, special content that I will NOT post on the blog. Don’t miss out.


 

 

 

WEBSITES – Drawing tools

Do you know what drawing tools you need to get started drawing?

If you do, you don’t need to go read my new post on The Drawing Website.

If you DON’T know, and you WANT to know, then find out the answer to this mysterious question by going to the site.

 

For more comics and stories written by me: COMICS AND STORIES

If you like what you read, please consider signing up to my rss feed.

Comments are appreciated as well.

I also have a store. Click Here and check it out.

Writing this blog is almost a part time job for me. Tips are most welcome.

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3 Lessons Learned From my First Simpsons Director.

September 20, 2012 in THE SIMPSONS NEWS, WEBSITES

THE SIMPSONS NEWS – 3 Lessons Learned From my First Simpsons Director

Simpsons quote:

“Oh, everything looks bad if you remember it.” – Homer

Last week I wrote about learning a lot from my first Simpsons Director, Jeff Lynch.

I’m gonna quickly sum up three other lessons I learned working on my first official Simpsons show with him.

Lesson The First – Effects

Remember that little dark room I wrote about in the last post?

One of the many times I was sent there was to shoot an effect that was going to play during the Buzz Cola commercial that played on the television, during the episode.

I had no idea what I was doing but I gave it my best shot.

In order to give Jeff the best impression of the shot possible for the animatic, he had asked me to not only shoot the scene, but to actually cut out the shape of the explosion on each sheet of paper.

The reason for this? We shot animation over a lightbox. That way we could see through the paper and see multiple levels of artwork, like the background and other characters…stuff like that.

Well, if you cut our a shape into a piece of paper and put it on the lightbox, it gives a “glow” effect to the empty space.

I cut out, about, six or seven, jagged explosion shapes and shot them.

Jeff looked at the scene, adjusted the timing, told me to add more cut outs or take some out. BUT the most interesting thing he had me do, was to cover up the camera lens for a frame and  then, shoot the bright lightbox without a drawing, for a frame.

This gave a quick strobing black to white pop before the Buzz cola appeared.

Because I did this, it made the effect during the animatic really impactful and it sold the scene.

Lesson? I learned to do a cool explosion effect.

Lesson The Second – Antics and Overshoot

Anticipation drawings (Antics) and Overshoot drawings  are some of the first things you learn when y0u’re taught to animate.

Antics are drawing animators put in to help the watcher see the action that is going to happen. It’s basically there to telegraph the action, and by doing so, it makes the action look natural.  For example, if a character is going to reach for something, they would lift their hand up a little bit away, from the object before actually reaching for it.

Overshoots are drawings that are almost the opposite of Antics. An overshoot is used when a quick action come to a fast halt.  It’s a drawing that “overshoots” were the action ought to have stopped, before it settles into place. The effect in the final product makes the action feel natural.

Neither the Antics nor the Overshoots are really noticeable. They are FELT by the watcher, more than anything else.

When I did the scene were Lisa is yelling with the Malibu Stacy doll and shaking her at Bart’s face, I had Lisa Antic and Overshoot as she came closer to the camera. But I over did it.

What I learned from Jeff was how NOT to over do it. He gave me a quick rule of thumb: “Don’t antic, further than the final movement will be, don’t overshoot further than the movement was.

You’d think it would have been obvious to me, but I guess I got a bit too excited with the mechanics.

When I then did the scene where she almost hits Bart with the doll, I did a much better job.

Lesson The Third – The possibilities of animation

I was then asked to do the scene where Lisa throws the doll out the window. I did my best but it just wasn’t what Jeff was looking for.

He then sat me down next to him at his office and redid the scene for me.  And BOY was it epic. I had a front row seat.

I don’t know anyone besides Jeff who would do scenes like this. I’m not sure anyone even notices that he does this kind of thing on occasion.

What am I taking about?

Animated camera moves.

Jeff took that scene and animated the camera move. What I mean to say is, that he took the artwork, characters, backgrounds and all, and animated them as if the camera was moving. Then at some point during the scene, the camera DOES move and you don’t even realize what happened.

Take a look at that scene again. The whole ROOM, along with the characters, spins around, Antics and then animates away, BEFORE the actual camera begins to move. It was a phenomenal bit of animating and directing.

I remember inbetweening some drawing from that scene and tightened up two bits of rough drawings. The rest was all Jeff.

I haven’t worked with a Simpsons director since, that was willing to hand animate a camera move to make a shot work.

Jeff did this in a few of his episodes.  Now a days, we think it can only be done with computers.

My lesson from that experience? There are no boundaries in animation except for the ones you put up.

Get Fun E-mails

In this week’s e-mail, I went through the rest of this episode and gave my thoughts and small anecdotes on specific scene I worked on.

It was an experiment and it was fun because the readers got a sneak behind the scenes.

Don’t miss out. Opt in and join in the fun, next time.

 

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WEBSITES – Working on a Drawing Equipment Post

I’m currently working on the next post for The Drawing Website.

In it, I will write about the mysterious drawing equipment you need in order to learn to draw.

Here’s the rough under drawing for the header picture, I will use on the post.

In the post, I compare drawing tools to Kung Fu weapons, so I thought I’d give my character, Brush Lee, a very unorthodox weapon.

Yes, that’s a pack of gum.

Why is he holding a pack of gum as a weapon? You’re gonna need to read the post when it goes live next week to find out.

 

For more comics and stories written by me: COMICS AND STORIES

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Comments are appreciated as well.

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How I Spent Hours in a Little Dark Room Choking Matlock. Dante’s fractured arm

September 13, 2012 in BOOKS, FAMILY, THE SIMPSONS NEWS, WEBSITES

THE SIMPSONS NEWS

Simpsons Quote:

GRAMPA: I say we call Matlock. He’ll find the culprit. It’s probably that evil Gavin MacLeod or George “Goober” Linsay.

BART: Grampa, Matlock’s not real.

GRAMPA: Neither are my teeth, but I can still eat corn on the cob, if someone cuts it off and smushes it into a fine paste. Now that’s good eatin”!

When I first started out on The Simpsons, I was a cocky 18 year old with a big ego and crumby drawing skills.

A bad combination.

It didn’t help that I was just passable enough as a draftsman to get hired on the show.  I strutted around as if I DESERVED to have gotten hired. If I could go back in time to talk to my old self, I’d smack myself upside the head.

The Second Simpsons Show I Worked On.

I literally owe my career to Director Jeff Lynch. To this day, I have no idea why put up with me.

If I had been a smarter kid, I’d of gotten his subtle hints that I really  stunk and I should really not be so cocky. But, unfortunately for me, and everyone else, I wasn’t.

The second episode of The Simpsons I “officially” worked on was: LISA VERSUS MALIBU STACY directed by Jeff.

I worked on about five scenes in each Act. Mostly crowd scenes. Jeff would find scenes that I couldn’t possibly mess up or that would take me a long time to do and I’d do those scenes.

I remember drawing this scene. It’s one of my first memories working on the show.

The first scenes I worked on in this particular episode were, in fact, the opening scenes with the old people and Matlock.

These were given to me because:

  1. It was full of crowds and
  2. it was all secondary characters

The reason he assigned me scenes with secondary characters was because the family is so tricky to get right, that it’s much more obvious when they’re off model. The secondary characters are a little more forgiving if you don’t get them just right.

It was prudent for him to give the stuck up rookie a scene full of secondary characters.  This is the only time Matlock appears on the show. No one can tell how badly off model I drew him since no one had even seen what he was SUPPOSE to look like.

Exiled to The Little Dark Room

In order not to give me anymore work than he needed to, when I turned a scene in to Jeff, he would take one look at it and give it right back,

“Shoot it,”

“Oh, okay.”

This would send me to a little dark room, the size of a closet, where a video machine attached to a camera was set up.  Here, I would sit in the dark, time out a scene, and then “shoot the scene”. In other words, put it on video, taking a picture of my drawings, one frame at a time. This was LONG before we had computers to do this in.

The Matlock scenes I remember spending the most time on were the one where you slowly see him coming up the steps with both canes, and the close up choking scene.

Choking Matlock

The choking scene in particular took me hours (or was it days?) to shoot.

I’d done the scene and turned it in, but Jeff had asked me to shoot it. So I did, and I showed it to him. It was stiff as a board and looked awful. So he sat down in that dark room and reworked the drawings. He sketched out new, better, but very rough drawings.

They had a LOT more energy and power than the ones I had made.

He then wrote some rough timing on the corner of the pages and asked me to expose the drawings accordingly.  So I did.

I showed him the scene again, but it wasn’t quite right. It was MUCH better but not quite right.  He added a few more drawings, took some out and changed the timing again.

I shot the scene again. I showed it to him and he adjusted the timing a little bit again. So I shot it again.

This happened for a while. I spent my day shooting the scene.

When he finally got what he wanted, I asked him if he wanted me to clean up his roughs,

“No, just touch them up a little bit. Erase some of the darker lines and rougher bits but keep most to the drawings as they are.”

“Okay.”

So I did as I was asked.  I believe that I still have one of the rough drawings that he took out of that scene. One of my many Jeff Lynch mementos.

The Lesson

I was a complete moron and a lousy artist and animator, BUT those days, doing what Jeff had asked me to do and working under Jeff that way, where the BEST learning moments of my career.

My current understanding of timing and animation, EVERYTHING that I  know now, has it’s foundation in those hour and hour of being in that dark little room. It was my own little cave of knowledge where the wise man taught the foolish young man what to do.

Yet I was so foolish, I was hardly aware it was happening.

Thanks Jeff. Lessons learned.

Get e-mails

In this week’s e-mail, I got a bit candid about my emotional reaction to watching LISA VS. MALIBU STACY, for the first time in YEARS.

If you missed out on this e-mail. Opt in below to join the fun.

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WEBSITES – The Drawing Website is Officially Up

Finally! The Drawing Website is up!

Alright, so if you don’t know anything about this new site, it’s one that I’ve just put up in order to help people how to draw.

If you don’t know how to draw a straight line, or a good stick figure, I help you fix that problem.

If you’re just, down right embarrassed about how little you know about the whoLE process, I help you with that too.

I’ll teach you what pencils to buy, what paper to use, what you need.

I’ll hold your hand through out the whole process and answer any question you have as you learn.

If any of this sound good to you, click on the link below to start learning:

TAKE ME TO THE DRAWING WEBSITE

BOOKS – Free copy of The Tower’s Alchemist Kindle book

Just a quick plug/update on my wife Alesha’s book.

I’ve been pimping this book ALL week.

If you haven’t heard, for this week and this week only, THE TOWER’S ALCHEMIST is FREE to download for the Kindle.

That means, if want to get yourself a FREE copy, you’ve got today and tomorrow to get it. Otherwise, you’ll need to*GASP!* buy it.

But seriously, most everyone reading this post will have missed this deal. That doesn’t mean you shouldn’t still pick up the book even though it’s now $2.99 (which is less then a Starbucks coffee and even a COMIC BOOK!).

If you don’t own a Kindle device, that’s okay. Turns out, you don’t need one. Amazon is in the business of selling books not Kindles.

As I’ve been telling people all week, if you have an iOS device, download the Kindle app for FREE. Also available for Android, Windows 7 phones and blackberry phones, FREE. Or you can download the Kindle program on your Mac or PC, FREE or you can read the book on Kindle Cloud, for FREE.

CLICK HERE for info about this from  directly from Amazon.

In case you’re wondering, here’s what the book is about:

Wizard Vs. Nazi Warlock Vampires.
It’s a very different World War II. 

The Nazis have unleashed occult forces throughout Europe and the Allies are forced to recruit and employ wizards to counter their attacks. 

Among them is the battle weary spy, Isabella George, a Gray Tower dropout trained in Alchemy. Longing for retirement and a life of peace, she accepts one final job–extract a deadly warlock from Nazi occupied France and prevent him from unleashing an alchemical weapon that will devour the continent.

But France is crawling with the Cruenti, vampiric warlocks who feed off other wizards. When things don’t go according to plan, one Cruenti sets his deadly eyes on her.

Betrayal is everywhere. Even some of her closest allies cannot be fully trusted. Worse still, she finds, she can’t even trust herself. She becomes a woman torn between her charismatic spy lover who offers her what she desires most, and one of her closest confidants, whose soft seductive eyes hold deadly secrets about her past, and the Gray Tower itself.

Plans within plans. Plots versus counter plots. Heists gone wrong, sword-wielding Catholic priests, and the greatest manipulation of history that has ever been seen, is just a taste of what Isabella George is in for, in her final mission.

If this sounds cool to you, click the link below and pick up a copy. Also available in hard copy:

BUY THE TOWER’S ALCHEMIST

FAMILY – Dante Fractured his Arm

Thursday night I came home and only three of my four kids greeted me at the door.  I asked where my 4 year old son Dante was and my wife informed me he was in bed. Seems he had been misbehaving and was put to bed early.

I went to see him and discovered he was still awake. I went over and kissed him good night. As I was leaving he stopped me,

“Daddy, my arm hurts right here,” and pointed as his arm. This is typical. He’s always complaining about something so I went over caressed his arm quickly and said,

“There, now go to sleep,” and walked out of the room. I didn’t think anything of it.

The next day at work, Alesha calls me from the doctor’s office.  Baby Luke had an appointment that day.

“Dante has a fractured arm.”

“What?!”

“He was complaining about pain in his arm…”

“Yeah, I know, he did that last night.”

“Oh, he did? Well, he seemed really hurt because when he moved his arm around he would cry, so I told him we’d have the doctor take a look at it while we were there. The doctor checked him out and took x-rays. His arm is fractured.”

“HOW DID THAT HAPPEN?”

“I have NO idea. He told me he fell.”

“Maybe he through a big tantrum when you sent him to his room and hurt himself.”

“We’ll, he and Elizabeth were playing pretty rough yesterday, pulling each other’s arms. I told them to stop.”

“Yeah, I don’t know…I think he through a tantrum. You know how he is.”

Well, anyway we STILL don’t know how it happened but he had his arm in a sling for a few days before he got his cast.

He was sooo happy to walk around with that sling on his arm.

And now that he has a  cast, it’s like he’s proud of it or something.

Kids are crazy.

 

For more comics and stories written by me: COMICS AND STORIES

If you like what you read, please consider signing up to my rss feed.

Comments are appreciated as well.

I also have a store. Click Here and check it out.

Writing this blog is almost a part time job for me. Tips are most welcome.

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This blog is your window into the daily life of a Simpsons artist. See what it's like work on a hit TV show!

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